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Eternal (Skies Of) Arcadia [Beta + Concept – Dreamcast / GameCube]

Skies of Arcadia, released in Japan as Eternal Arcadia, is a RPG developed by Overworks for the Dreamcast and published by Sega in 2000. Skies of Arcadia Legends, a port with some added content, was released for the GameCube in 2002. Legends was also in development for the PlayStation 2;…

Metal Max: Wild Eyes [Dreamcast – Cancelled]

Metal Max is a long living series of strategy RPGs that started in 1991 on the Famicom, initially created by a rather obscure company known as Crea-Tech and published by Data East. Metal Max was quite a revolutionary and ambitious game for its time, being one of the first open…

Too Human [GameCube – Cancelled]

This title developed by Silicon Knights, was first presented in a playable form at E3 1999, on the original Playstation. It collected immediately the attention from the critics and the public, not only for it’s good graphic (at least for its time), but even for an interesting and promising gameplay.…

Cars [GC – Tech Demo]

This tech demo was shown at the Space World 2000, along with other GameCube tech demos (as the Perfect Dark and Banjo Threeie ones), just to have a look at the graphic power of the new Nintendo console. This was probably never meant to be a complete game, but just…

Unity (Jeff Minter) [GameCube – Cancelled]

Unity was a shoot ’em’ up being developed by Jeff Minter and published by Lionhead Studios for the Nintendo GameCube . It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter’s trademark psychedelic graphical style, meshed with…