Continuing our trip through the various websites and communities related to beta & cancelled games, this time we had the chance to make some questions to Frank Gasking, main webmaster of Games That Weren’t. As always, in this new Unseen Interview we’ll try to better understand who are these lovely geeks that work under the site, to talk about the story of GTW, the unseen gaming world, digital preservation and to discover some of their personal tastes.
U64: Thanks for your time Frank! Would you like to introduce yourself and your site to our readers?
Frank: Hi there – I’m Frank Gasking – 27yrs old and from England. During the day i’m a web developer, and outside of work i’m a retro gaming enthusiast with a particular interest in the Vic 20 and C64 platforms, as well as games that never saw the light of day.
Our site “Games That Weren’t” is a project dedicated to documenting and finding lost/unreleased games which have been subject to mystery for many years across many platforms. Our main site covers news across all platforms, then breaks down into sister projects that focus primarily on a particular system (My own personal focus being the Commodore 64 platform). The current sister sites we have specifically cover the C64, Amiga, PC and 3DO platforms. This year the project is 10 years old, and started out originally as a C64 specific article for Commodore Zone fanzine.
U64: The GTW site organization is in sub-categories, each one with its own webmaster, it’s probably a great way to have more and better content for every section, as each editor can concentrate to work on his specific platform: how did this kind of organization start?