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Castlevania: Symphony Of The Night [Game.com – Cancelled]
A portable version of Castlevania: Symphony Of The Night was in development for the Game.com, the ill-fated handled console created by Tiger Electronics in 1997, but soon the project vanished in the vaporware limbo and it’s unknown how much of the game was really completed before the cancellation. As other…
Starcraft [PC – Prototype / Beta]
The pre-alpha version of StarCraft was still very similar to Warcraft II in terms of user interface and style. After receiving much criticism on the 1996 E3 for this lack of technological improvement, Blizzard started to rework the game engine. This included changing the interface from the distinctive Warcraft II-sidebar…
Half Life (Quiver) [Beta / Concept / Prototype]
Half-Life was the first product of Valve Software, which was founded in 1996 by former Microsoft employees Mike Harrington and Gabe Newell. They settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software. Valve eventually modified the engine a great deal,…
Project X [Nuon – Proto]
Nuon originally started off as “Project X,” and was featured in EGM’s 1999 Video Game Buyer’s Guide. One of the Nuon’s main software developers was Jeff Minter, who created a version of Tempest (entitled Tempest 3000) for the system, and the built-in VLM-2 audio visualizer. NUON was created by VM Labs…