Project Flame was a cancelled 2D run-and-gun game that began development in 2008, originally conceived as a Flash-based title with plans to expand onto PC, iOS, Android, and even consoles (Xbox 360 Arcade). Spearheaded by a Syrian developer based in the UAE alongside a small team of artists and programmers,…
Barbarian/Fuzzy Kittens [PS1] – Early Concept
The Mark of Kri is a stylish and satisfying hack-and-slash title that debuted on the PlayStation 2 before being ported to the PlayStation 4 years later. It made full use of the right analogue stick to streamline combat, delivering a truly revolutionary control system for its time. The game is…
Highway Hunter [PS2/Xbox] – Cancelled
Terminal Reality and Midway Games once attempted to revive the vehicular combat genre through their open-world experiment, Roadkill. The game ultimately failed to make an impact, but its original pitch turned out to be far more ambitious. Much of the planned content never made it into the final version, and…
Legend of Kay: Shaolin Masters [PSP] Cancelled
After covering the cancelled Legend of Kay 2, it was assumed that the team had simply planned to port the sequel to the PSP. In reality, as lead programmer and director Peter Thierolf revealed to me, Legend of Kay: Shaolin Masters was envisioned as something far more interesting. While rooted…
Dragon’s Crown [Wii] – Cancelled
Dragon’s Crown is a cult-classic beat’em up released on the PS3, PS Vita and the PS4. Fun fact: the game started life on the Dreamcast before being cancelled. After the release of Muramasa, George Kamitani revisited Dragon’s Crown years later. The first platform to be considered was the Wii, and…