Full Auto, also know as Inertia, was one of the first prototypes in development (in 1997) at Pseudo Interactive and it’s interesting to notice that it had the same name of a game developed by the same company and released in 2006 for the XBOX 360. Inertia was a car combat game too and we [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.