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In: UNSEEN NEWS

1 Feb 2008

Would you like to contribute to the Unseen 64 Archive, with infos, screens or videos? Send us an e-mail or join our forum! This beta archive can grows up thanks to your support!
We are collecting beta screens & videos from many years and even friends have given to us some of them, so [...]

Rev Limit is a cancelled arcade racing game similar to Ridge Racer, that was in development in 1996 / 1997 by Seta Corporation for the Nintendo 64 DD as one of the early titles announced for the console. The game was postponed many times and it was even “downgraded” from the 64DD to a “normal” [...]

GoldenEye 007 is a FPS developed by Rare for the Nintendo 64, based on the 1995 James Bond film with the same name. In the gallery below you can see various screenshots from the beta of the game, in which there are various differences and some weapons that were removed from the final game.
GoldenEye 007 [...]

During the early stages of development, Starfox 64 (Lylat Wars in Europe) looked very different from the final version. The level design was much more meager, lots of details, from the textures to the polygonal backgrounds, were much simpler and more blurred. Some enemies were slightly different, the HUB on the screen (energy, radar, maps [...]

The book Half-Life 2: Raising the Bar revealed many of the game’s original settings and action that were cut down or removed entirely from the final game. Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the oceans for minerals and replacing [...]

The original Splinter Cell was developed by Ubisoft Montreal and was released in 2002 for PS2, XBOX and GameCube. In these beta screens we can see a slightly different HUD.. and maybe some more differences? Do you see any changes from the final version? Let us know!
[Thanks to D-vide for these images!]
Images:

Development for Final Fantasy XII began in 2001. Final Fantasy Tactics creator Yasumi Matsuno, originally announced as producer and director, was forced to bow out of both roles midway through the creation of Final Fantasy XII due to health concerns. In his place, Hiroyuki Itō and Hiroshi Minagawa took over directorial duties while Akitoshi Kawazu, [...]

Is it snowing outside? Are you waiting for xmas presents? Well, the Unseen 64 Staff is going in vacation, too! From the 24th of December this site will be in “Winter Break Mode”, we are going to relax somewhere around the world and dream about beta games while we are playing  near the fireplace or [...]

Is it too hot to work? Does the summer call you to the beach or to the mountains for a lengthy retreat? Well, the Unseen 64 Staff is going in vacation, too! From today (8th of August) this site will be in “Summer Break Mode 2009”, we are going to relax somewhere around the world [...]

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In: UNSEEN NEWS

10 Oct 2009

Beta and Cancelled Videogames: an archive to preserve info, screenshots and videos for those games that were cancelled or maybe released with many differences between their original concept and the final version.

Beta & Cancelled Nintendo Games
Beta & Cancelled Playstation Games
Beta & Cancelled Xbox Games
Beta & Cancelled Sega Games
Beta & Cancelled Games for PC and other [...]

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Is it snowing outside? Are you waiting for xmas presents? Well, the Unseen 64 Staff is going in vacation, too! From tomorrow, 21th of December, this site will be in “Winter Break Mode”, we are going to relax somewhere around the world and dream about beta games while we are playing  near the fireplace or [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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