Joe [PSP/N-gage – Cancelled]

Joe [PSP/N-gage – Cancelled]

Joe is a cancelled action game that was in development by HumanSoft in 2003, for the N-Gage and PSP. Originally the studio produced a Renderware tech demo to pitch Joe for the N-Gage, but a PSP version was also planned. The 2 screens preserved in the gallery below are probably target renders for the N-Gage version and it’s unknown how much the game was progressed before being abandoned. Probably HumanSoft never found a publisher interested in their project and Joe had to be canned.

As we can read from the original press-release on IGN:

Joe is a “commando-type action-platform game”, Joe will boast four single-player missions with up to eight different levels per stage. Throughout the course of his adventure, Joe will make use of his hand-to-hand combat skills as he battles it out against a group of terrorists who have overtaken military bases, invaded important office buildings, and hijacked various trains, boats, and airplanes.

[…]

Additional details are still forthcoming, though it has been confirmed that Joe will utilize the PSP’s linking feature and support up to four players at the same time. A publisher has yet to be named.

Thanks to Userdante for the contribution!

Images:


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monokoma




4 thoughts on “Joe [PSP/N-gage – Cancelled]

  1. Celine

    Speaking of N-Gage, Nokia showed Virtually Snowboarding II at the London press event where the platform was detailed.
    I still remember some screenshots about it in an italian magazine.

    Virtually Snowboarding II
    Rip up the hill all year round with Virtually Board Snowboarding II on the
    Nokia N-Gage game deck. Choose from three game modes, Big Air, Half Pipe and
    Snowboard Cross to become the king of the hill!

    here are the screens :
    http://www.gamespot.com/images/2910373/hands-on-nokia-n-gage/7/?tag=thumbs_below;thumb;2

  2. ForWhomTheBellTolls

    Just to be with the subject on the N-Gage (this being the only title on the page) I remember reading about a Leisure Suit Larry title that was planned for the N-Gage. It was said to be the first game to use cell-shading as an art style on the N-Gage, or something like that (my memory of the game is quite vague). Anyway, thought I should at least bring it up.

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