The pre-alpha version of StarCraft was still very similar to Warcraft II in terms of user interface and style. After receiving much criticism on the 1996 E3 for this lack of technological improvement, Blizzard started to rework the game engine. This included changing the interface from the distinctive Warcraft II-sidebar to the now common bottom bar. Further improvements included pre-rendered sprites and backgrounds using 3D Studio Max. An isometric view was used, unlike Warcraft II’s top down perspective. – [info from wikipedia]
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[images from www.sclegacy.com]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
1 Response to Starcraft [PC - Prototype / Beta]
2P WINS!
June 3rd, 2010 at 1:07 pm
[...] porque hay muchos de los juegos de los que vienen ahí de los que ni siquiera he oído hablar y otros prototipos de los que sí. También es interesante porque puedes ver un montón de videos técnicos de los engines y otros [...]