Swords of Heaven [PC] – Cancelled

Swords of Heaven [PC] – Cancelled

Swords of Heaven was a strategy-infused hack-and-slash title in development at Afkar Media for over a year and a half before ultimately being cancelled in 2005-2007. The project aimed to transport players back to the 7th-century Arabian Peninsula, placing them in the boots of a formidable Arab warrior leading his army against Persian and Byzantine forces. Victory hinged on defeating enemy factions and claiming their territories.

Most of the gameplay focused on carving through waves of incoming soldiers with your blade or picking them off from afar with a bow. Strategy, however, was the game’s true backbone—success demanded careful planning and amassing as many allied fighters as possible to turn the tide of battle. Though the concept was ambitious and new for its time, it never had the opportunity to fully mature. Funding issues eventually sealed its fate, and the project was shelved before completion. Today, only a preserved demo remains as a glimpse into what could have been.

Around this time, Afkar Media was attempting to carve out a place in the gaming industry by developing titles inspired by Arab culture and history. While the studio found notable success with the controversial Under Ash and its sequel Under Siege, they struggled to replicate that momentum in the years that followed.

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Credit: TunisianRetroGamer

Demo of the Game is preserved on Itch.io


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Yassine Bakrim




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