Before going bankrupt, Appeal, the same software house behind the unreleased Outcast II, developed a prototype for a new action game based on the Tintin comic books:
After the Outcast II debacle (see the related article here), we were offered a share buy-back option by our publisher (Infogrames) in exchange of a new pre-production contract around a Tintin game. As we had to keep our studio alive, we bought back the shares at a nominal price and got the contract started.
The budget was tight and the timing was short, so we tried to reuse a number of ressources from the Outcast II prototype and build on top of that. The game was to be fully 3D exploration with some action scenes and mini-games.
Unfortunately the publisher, Infogrames, couldn’t reach a deal with Moulinsart, the french foundation that manages the TinTin franchise, thus destroying Appeal’s last chance to recover.
For more informations check Franck Sauer’s Website.
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Videos:
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(3 votes, average: 4.00 out of 5)![Outcast 2: The Lost Paradise [PS2 – Cancelled] Outcast 2: The Lost Paradise [PS2 – Cancelled]](https://www.unseen64.net/wp-content/uploads/2008/04/outcas10-150x150.jpg)
![The Adventures of Tintin [Beta – Xbox 360 / PS3 / Wii] The Adventures of Tintin [Beta – Xbox 360 / PS3 / Wii]](https://www.unseen64.net/wp-content/uploads/2014/07/u64.jpg)
![Vampire Circus [N64 – Prototype] Vampire Circus [N64 – Prototype]](https://www.unseen64.net/wp-content/uploads/2012/04/alberto_diagram-150x150.gif)

Wow! :D interesting find.