www.unseen64.net

Jumping Flash! [PSX – Concept / Tech Demo]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! 🙂

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! 🙂

Images:

Comments

4 responses to “Jumping Flash! [PSX – Concept / Tech Demo]”

  1. OKeijiDragon Avatar

    So I take it there’s next to nothing about this game’s development?

    1. monokoma Avatar

      Apart from this single screen from a tech demo, i don’t have much more 🙁 Maybe there’s something out there, if we search hard enough

  2. Jeremy L Hasse Avatar
    Jeremy L Hasse

    This tech demo is clearly beyond the capabilities of the PSX. it was likely a pre-rendered demo of what Exact intended to create with Jumping Flash on PSX. There is likely actually no playable of this or the Labyrinth/Legend demo as in that video you can see the actor is playing along with pre-recorded video.

  3. Jeremy L Hasse Avatar
    Jeremy L Hasse

    A further comment that in Edge #9 this footage was shown on Japanese TV as a “realtime demo” however this was so early in May/June 1994 (print date June 1994) that the PS-X as it was called at the time didnt even have an official product name.

    Its a year before the release of Jumping Flash in Japan also so i’d put money on this being a pre-recorded CGI demo.

Leave a Reply

Your email address will not be published. Required fields are marked *