advent rising

[Project] The Advent Rising restoration

As we read in the Advent Rising beta article, there were a lot of stuff planned for the game that never made it into the final, especially in the PC version. Advent Revising is a fan-made patch  that aims to restore the cinematics of Advent Rising to their intended quality. This English patch adds back thirteen movie files cut from the PC version of the game, corrects cases of desync and playback errors present in cutscenes, corrects and retimes all of the game’s subtitles, enables full 4:3 display with Vsync and trilinear filtering, and adds additional functionality to the player such as teleportation and level skip.

 

Advent Rising [XBOX PC – Beta / Unused]

Advent Rising is a science fiction action adventure developed by GlyphX Games and published by Majesco for Xbox and PC in 2005. As we can read on Wikipedia, Advent Rising was the first in a planned trilogy which also saw the development of Advent Rising PSP, a side story that took place at the same time as the first game. However, the first game’s retail performance fell short of expectations. By the end of 2005, Majesco Entertainment had completely revised its business plan and canceled plans for future Advent Rising games. Advent Rising was an ambitious project, but even the only released chapter was cut and changed before the final version.

Greg was able to find a lot of unused content in Advent Rising that is still accessible through the PC version’s console. This includes content that was promised in trailers, E3 demos, and the like, but cut for various reasons. Much of the content still exists in partially usable form once you spawn it into the game. 

Advent Shadow [PSP – Cancelled]

Advent Shadow was a video game developed for the PlayStation Portable handheld and a side story of Advent Rising, however, the game was cancelled. It follows the story of Marin Steel, a mercenary pilot thrust into a saga of intergalactic proportions. In the midst of extracting herself from a hostile negotiation, Marin is interrupted by a planetary invasion led by monstrous aliens bent on human genocide. In her efforts to escape the dying world, she encounters young Gideon Wyeth, the protagonist of Advent Rising, and together they find themselves swept up in a massive struggle against dire forces bent on the destruction of humanity.

Unfortunately, Majesco suffered some financial difficulties, and due to the poor sale of Advent Shadow’s console predecessor, Advent Rising, the game had been quietly cancelled in January of 2006. – [Info from Wikipedia]

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