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Project Zelda 3D: The Development of Zelda 64

We know, Zelda: Ocarina of Time was a great game and one of the most popular titles in the Zelda series. But was it really as good as it could have been? Unfortunately when Nintendo started to work on their first 3D Zelda game, they planned many interesting concepts that…

Eternal Darkness [GC – Beta]

This game developed by Silicon Knights was released in June 2002, only after a long and troubled development. Full of unseen like few other games, Eternal Darkness was first announced for the Nintendo 64 at E3 1999, then moved to the GameCube. The project was changed many times during its…

Pikmin [GC – Beta / Prototype / Unused Stuff / Debug]

During the Game Developers Conference 2007, Shigeru Miyamoto mentioned that some of the elements of the Super Mario 128 tech demo were incorporated into Pikmin, as the multiple characters that are able to move on screen and complete different tasks. Probably this game had an interesting development cycle, even if…

Black & White Creatures [DS – Cancelled]

Black & White: Creatures is a cancelled DS game that was based on the original Black & White, a PC game developed by Lionhead Studios and published by Electronic Arts and Feral Interactive in 2001. The original game was a “God Simulation”, which included elements of artificial life, strategy, and…

Creator / Mario Artist [64DD – Beta / Cancelled]

Mario Artist and Creator 64 are a set of creative software / development tools that were meant to be used for the Nintendo 64DD.  Before the 64DD was published, Nintendo talked about many options and different programs for this new Mario Artist series, but in the end only few ones…