Plok [SNES – Beta / Concept / Unused Stuff]

Plok [SNES – Beta / Concept / Unused Stuff]

Plok was a Super Nintendo game developed by Software Creations and published by Tradewest Games in 1993 in the United States, and later by Nintendo in Europe and Activision in Japan. The game is a traditional platform game starring a character named “Plok.” [Info from Wikipedia]

At the Pickford Bros’s website they have an interesting archive with many info and concept arts from the development of the game, in which we can see some unused costumes and characters. The Plok project started out as another game called “Fleapit” a coin-op developed while Pickford Bros worked at Zippo Games, for Rare’s custom hardware ‘Razz’ board. The game was fully playable and about half complete when it was put on hold and eventually canned by the closure of the studio.

Retrogamer96 has let us known about three unused / test levels that were found in the game code. If you use an action replay you can acces to some glitched up stages called “Bedream Fens”, “Bredanni Bog” and more “Test Drive” levels. One interesting level includes all of Plok’s costumes including the ones used in the Fleapit stages.

Thanks to Adrien Baptis we found out more info about these removed levels (check the video below!). For the Test Drives, only the first one is playable and let you test all the vehicules and costumes of the game (the code is 7E084A28). The others Test Drives will drop you in an invisible water.

For the three beta/secret levels, they are “Brendammi bog” (the codes is 7E084A1D), “Badream fens” (the codes is 7E084A1E) and “Breezy beach”(the codes is 7E084A1F). Actually, we can see where those levels are on the map. All you have to do is to go in a regular level without the code, put the code on when you’re in the level, then die. With that, Plok will not return in the level but will be on the map : he acts like he just beat Rockyfella and wants to go in the fleas’ hole. But instead of jumping in, he walks forward and stops on the bogs. That’s where the level “Brendammi bog” is. With the other two levels, Plok walks through the bog and go to the south beach.

Thanks to Retrogamer96 and Adrien Baptis for the contributions!

Images:

Videos:


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One thought on “Plok [SNES – Beta / Concept / Unused Stuff]

  1. Ross Sillifant

    john pickford
    Jon did a Football coin-op for Rare called “Final Whistle” which *was*
    tested in arcades but never really launched.
    I did a game on the board called “Fleapit” which was later re-worked to
    become Plok! on SNES.

    The coin-op thing just never really happened. Rare didn’t do anything dodgy
    or underhand, they just abandonded the Razz board and focused on other
    things.

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