Star Fox (Starwing in Europe) is a on-rail shooter developed by Argonaut Software and Nintendo EAD, published in 1993 for the Super Nintendo. Argonaut worked closely with Nintendo during the early years of the NES and SNES. They developed a Star Fox prototype on the NES, initially codenamed “NesGlider”, which was inspired by their earlier [...]
This cell-shaded shooter is a prototype that should have been in development in 2004/2005 by 2015 Inc (?) for PC and Xbox. After working on Men of Valor, it seems that the studio tried to create this new shooter with a less realistic graphic style, but the project was later cancelled for unknown reasons. Thanks [...]
Crimson Skies: High Road to Revenge is a flight-shooter game developed from 2001 to 2003 by FASA Studio (part of Microsoft Game Studios) for the original Xbox. Series creator Jordan Weisman noted that the game had a “difficult development,” and went through many different creative directions. When development of Crimson Skies: High Road to Revenge [...]
Project Dagger was an internal prototype for a new cooperative action game developed at Digital Illusions (DICE) during 2004/2005. When EA bought the studio, they did not greenlight the title for full production. From the look of the few videos preserved (that are probably target renders), the game was going to be about robbing bank [...]
Fallout Extreme is a cancelled squad-based RPG / tactical shooter that was in development by Interplay’s 14 Degrees East division for the original Xbox. The project was in development for several months in 2000, but it didn’t really have a concrete development team and never made it out of concept stage. After Extreme was cancelled, [...]
A GameBoy Color version of Jet Force Gemini was in development at Rare in 2000, but it was cancelled in the end. The original JFG is a third-person shooter / action adventure published for the Nintendo 64 in October 1999, but the GBC version was never officially announced. We were able to know about this [...]
Army Men: Sarge’s Heroes 2 is a third person shooter developed and published in 2000 by 3DO for the Playstation, Playstation 2 and Nintendo 64. In the gallery below you can see the first images that were released for the PS2 version: looking at the graphic in those screens, we can notice that it’s much [...]
James Bond 007: Everything or Nothing is a 2004 third-person shooter, developed by EA Redwood Shores and EA Canada for the PlayStation 2, Xbox, and the GameCube. DCodes7 noticed some beta differences in the early screens and videos released for the game: Different and unused outfits worn by James bond Different outfit for Jaws (beige [...]
Airborne Ranger is a cancelled action game / third person shooter that was in development by Microprose for the Super Nintendo. The game was a sequel / remake of the original Airborne Ranger released in 1987 / 1988 for Amiga and various PCs. As the original version, we would have play as a sole airborne [...]
ResQ is a cancelled 2D shooter / action game that was in development by Tempest Software for the Genesis / Mega Drive. The project was almost finished when the publisher, Psygnosis, decided to pulled it out: even if ResQ was never officially released, a rom of the game was leaked online and can be easily [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.