ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
In these screens and in the video, we can see a series of concept arts and tech demos (for the 3D models and the animations) created by Capcom while the Resident Evil gamecube remake was in development. In these we can even find some pre-rendered backgrounds that were never used in the final game, as [...]
During the Game Developers Conference 2007, Shigeru Miyamoto mentioned that some of the elements of the Super Mario 128 tech demo were incorporated into Pikmin, as the multiple characters that are able to move on screen and complete different tasks. Probably this game had an interesting development cycle, even if we just saw it when [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.