Known simply as “Sonic Saturn”, it was another project that was in development in 1995 / 1996 by Sega Technical Institute (STI) along with Sonic X-treme. This prototype was created by Peter Morawiec, the coder of the Sonic 2 special stages, with an interesting 3D Engine that was more “realistic” than the ones used in [...]
Thanks to the Sonic Retro and The Sonic Center community, a series of glitch were found in the Xbox 360 & PS3 version of Sonic Uleashed, that let us to go to some unused / beta areas hidden in the game. As we can read in the SR forum: “There’s all kinds of ordinarily inaccessible [...]
Sonic & Knuckles was developed by the Sega Technical Institute in collaboration with Sonic Team, and published by Sega for the Genesis/Mega Drive in 1994. It is the direct sequel to Sonic 3, which was released earlier that year and it seems that some removed levels from S3 were later re-used for S&K. As our [...]
Sonic Mars was being developed by Sega Technical Institute (STI), a U.S.-based developer that had worked on games such as Sonic 2, Sonic 3 , Sonic Spinball, The Ooze and Comix Zone. In its earliest conception, the game was set to be released on the Sega Genesis and later on the 32X, under the name [...]
This is probably an old news for hardcore Sonic fans, but everyone else will be happy to know that at the Sonic Retro website they are working on a playable remake of the Sonic 1 beta! As they write on the project page: “Sonic 1 Beta Remake is a Sonic 1 hack created by Mistergambit, [...]
Shadow the Hedgehog is a title in the Sonic The Hedgehog series based on the character Shadow The Hedgehog. It was released on November 15, 2005 in the US, in Europe on November 18, 2005, and in Japan on December 15, 2005. The Beta has several aesthetic changes from the released version, including a slightly [...]
In the beta screenshots of Sonic there are some differences: title screen, the mispelled word “RING” instead of “RINGS”, Sonic that loses rings in a strange way, Sonic punching the air at the end of the level, strange things in Starlight Zone in the background and UFOs in Marble Zone. Sonic Team originally planned 5 [...]
Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis. It is believed to have been an engine test, containing essentially multiple different game engines, swapped out in realtime using code written into RAM. The game has Sonic and [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The first “discovery” of this prototype was in December 1998, after a discussion in a newsgroup, Simon Wai released, with great surprise of fans, a beta version of Sonic 2, which had easily been found on a chinese website. We say “rediscovered” because in reality the cartridge already existed for some time, and the same [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.