Posts Tagged ‘SEGA

Psy-Phi is an unreleased arcade action-shooting game based on Sega’s Lindbergh hardware, that was designed by Yu Suzuki and incorporated a 29″ touch-screen display for gameplay. In Psy-Phi players hovered in the air and competed against the CPU or another human with attacks by trailing a path or inputting special symbols on the touch screen.
The [...]

Let’s Go Jungle is an arcade light gun shooter published by Sega in Japan in 2006 for the Lindbergh hardware system. In this game players have to shoot down various monsters ranging from a towering praying mantis, mutant frogs and blood-sucking leeches, while they attack these tourists en route through river rapids, cavern ruins, bluffs [...]

Aftershock is a cancelled shoot ‘em up that was in development by Sega Midwest for the 32X. A short video (just a couple of seconds) of the game was seen in the episode #70 of the ROX TV Show, when they visited the SM studio. As we can read from a GDRI interview with Jim [...]

The Menacer is a wireless lightgun created by Sega for the Sega Mega Drive / Genesis in 1992, as a response to the Super Scope by Nintendo. Sega and third-party developers did not develop many games for the Menacer and one of these projects, know as “Monster Hunter”, was cancelled before being finished.

In Monster Hunter [...]

Hatsune Miku: Project DIVA is a music game created by Sega and Crypton Future Media for the PSP, featuring the virtual idol Hatsune Miku. Danielcatu noticed various beta-differences in the early screens and videos, as changes in the HUD and in the clear screen. Some comparison screens with the final version can be found in [...]

Sands of Destruction is a RPG for the DS that was developed by Imageepoch and published by Sega on September 2008 in Japan (planned to be released in America in January 2010). Robert Seddon has linked us to an interview that  Game Set Watch had with Image Epoch president Ryoei Mikage, and Sands of Destruction [...]

In March 2005, Sega and Silicon Knights, developer of Eternal Darkness and Too Human, announced to collaborate on a new game franchise for Xbox 360 and PS3.
“Silicon Knights has a rich history of developing great games that push hardware technology, so we expect this relationship will result in a powerful, new, and highly commercial franchise.”
Simon [...]

Sonic the Hedgehog 2 is a side-scrolling platform developed by Aspect Co and published by Sega for the Master System and Game Gear, released before the 16-bit version for the Mega Drive / Genesis. Jean-François was able to find a few beta-screens (Game Gear version) from an old magazine, in which we can notice some [...]

B-Bomb is an unreleased action game that was in development by Sega in 1993 for the Genesis / Mega Drive, in which the player had to fight enemies with their butts (yeah, really) in 5 worlds. There was meant to be a 2 player mode to cooperate against the CPU. The concept could have been [...]

Knuckles’ Chaotix, is a platform game in the Sonic the Hedgehog series, developed by Sonic Team, and published by Sega for the Sega 32X. The project was build on the Sonic Crackers prototype as the concepts, engine and various other materials of Crackers were almost the same (in Chaotix you can even find some unused [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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