Racing

OutSider [Nintendo 64 – Cancelled]

OutSider is a cancelled “open city” motorbike racing game that was planned in 1996 for the Nintendo 64. Players would be able to freely ride around the city, escaping from chases and resolving different missions. As far as we know the project was never officially announced, but in June 2021 a former developer shared some images on Twitter. The name of the company is blurred out in the document, but it seems the developer worked for Hudson Soft in the ‘90s, so this could have been one of their strange but fascinating N64 projects.

When it was conceived OutSider was quite an original racing game, but it seems after Climax Entertainment released Felony 11-79 / Runabout in 1997 the team decided to cancel the project, possibly because it was too similar to it or not as fun to play.

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Lada Racing Club 2 [PC – Cancelled]

Lada Racing Club 2 is a cancelled racing game that was in development by Geleos Media, planned to be released on PC. The first Lada Racing Club was quite hyped before its release: the team promised full tuning from russian AvtoVaz company, being able to build the car of your dreams from real existing parts, impressive graphics and physics. Players would have been able to drive around a super realistic Moscow, so detailed that if you live in the city you could even drive to your real-life home.

Unfortunately when the game was released in 2006 players were not happy: Lada Racing Club had a ton of bugs, poor AI, boring tracks, weak customization, and it could be completed in just 3 hours. After receiving criticisms Geleos Media promised to improve everything in Lada Racing Club 2, but players heavily boycotted the project and the team couldn’t raise enough money to fully work on the sequel.

Thanks to Josef for the contribution!

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Gravity Kings [Xbox – Cancelled]

Gravity Kings is a cancelled overboard / overbike racing / skateboarding game that was in development by Microsoft Game Studios for the original Xbox. Unfortunately there are basically no details on this lost project, but just a few images from an early prototype: by looking at these we can speculate it could have been similar to the Tony Hawks’ Pro Skater games (exploring the levels, doing tricks), but with an alien twist. The game was set in a modern-looking city, but with strange, orange-skinned aliens.

Images from this early prototype are preserved below, to remember the existence of this cancelled game. If you worked on this lost project and could help save more details, screenshots or videos, please let us know!

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Tobe! Dragon [Nintendo 3DS – Cancelled]

Tobe! Dragon (Fly! Dragon) is a cancelled air-racing game that was in development by Amzy for Nintendo 3DS. Announced in 2015, the game quietly vanished without any screenshot or footage released until it was officially cancelled by the company in 2019. We assume gameplay would have been similar to Mario Kart, with characters riding their dragons to race and using special moves to slow down their opponents. We hope there could be some screenshots published in japanese gaming magazines, but at the moment we did not find any.

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Blur 2 (Bizarre Creations) [Cancelled – Xbox 360, PS3, PC]

Blur 2 is the cancelled sequel to 2010 arcade combat racing title of the same name (basically “Mario Kart with Real World Cars”) developed by Bizarre Creations and planned to be published by their parent company Activision for Xbox 360, Playstation 3 and PC. It would have expanded Blur’s gameplay with a new 3D engine and more interactive tracks, for example by using rainstorms and avalanches to spice-up the course, or adding a new ability to race sideways on buildings.

Unfortunately Blur 2 was cancelled due to low sales of the first game, when Activision decided to close down the team in 2011. As we can read on Shacknews:

“Over the past three years since our purchase of Bizarre Creations, the fundamentals of the racing genre have changed significantly. Although we made a substantial investment in creating a new IP, Blur, it did not find a commercial audience. Bizarre is a very talented team of developers, however, because of the broader economic factors impacting the market, we are exploring our options regarding the future of the studio, including a potential sale of the business.”

A few years later footage from Blur 2 was leaked online, showing off some new ideas they had for the game:

“This video shows us trying out some new visual effects, partly just because we thought it would be cool, and partly to see how more intense effects would effect the player’s experience (i.e. is driving through a storm shooting and dodging weapons fun and exciting or stupid and annoying).

So we built a load of big storm effects into the Brighton level from Blur and did some fancier animated turn markers. The ‘Shunt’ power up also got an overhaul from the big red ball in Blur, to a big refractive energy pulse here. This new one would throw tear up the road as it homed in on its target, leaving a trail of broken tarmac and scattered, twisted lamp posts.”

In late January of 2020 a Blur 2 playable prototype was also leaked online, preserving what was done on the game before its cancellation. From this proto we can learn the game would have had tracks based on Detroit, Dubai, North Africa, a ski resort, Odessa, Miami, Liverpool, and Hong Kong. Each location would have around 3-4 tracks, along with several test maps, but most of them are just whiteboxed in this build.

Several new cars would have been added, ranging from Ultima, Ferrari, Mazda, RUF, Bugatti, Mitsubishi, and more. There were also a couple of new powerups added, such as a star and a variant of the Shunt powerup, that unfortunately have no effect when used in the proto build. Lastly, a new mode was planned to be added, called “Fans”. It seems that it would have been a competition to get the most fans in a race.

Thanks to AceArroww for the contribution!

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