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Posts Tagged ‘racing game

Beetle Adventure Racing is a racing game developed by Paradigm Entertainment and released for the Nintendo 64 in 1999. Goomther noticed that in the GSCentral archive there is a cheat code that modifies the track you’re about to race on. Some of the values turned out to be beta / unused tracks and debug rooms. [...]

SpongeBob Gravjet Blast (codenamed Prodigy) was a racing game for Xbox Live Arcade planned for release in 2009. The game used popular characters in the Nicktoons lineup, both past and present, such as Ren and Stimpy. The gameplay was inspired by the Wipeout series and featured fast paced hover racing with weapon combat. The direction [...]

Kirby Air Ride is an Spin-off Kirby game developed by HAL laboratory for the Nintendo GameCube, which has been featured as the first racing game starring the pink-character that has been released. Kirby Air Ride was originally developed for the Nintendo64, but the Nintendo 64-bit version was postponed many times and then cancelled. The project [...]

Scooty Racers is a cancelled racing game that was in development for the Xbox and Playstation 2. Rapallo (Italy) based publisher and developer Trecision announced in 2001 that it was working on this arcade racer for next generation consoles. In the game, players race agile scooters through large free-roaming environments depicted using a cel-shaded graphical [...]

GP Advance was a Formula 1 game built by Prograph Research around their 3d engine called DR Advance in 2003. As you can see from the video the italian developer coded an impressive engine capable of features more inline with a PS1 than a GBA (Over 2.296 texture mapped polygons on screen at 20fps , [...]

Sonic Extreme is a pitch / early proto created by Vision Scape Interactive, that was recently discovered by ProtonX (from the Assembler Forum) on a development unit for the original Xbox console. The project features Sonic skateboarding around in an area reminiscent of Heroes‘s Seaside Hill. Additionally, there appears to be a battle mode with [...]

Update: thanks to Anonymous we found out that this game was released as “Sportscar GT” by Electronic Arts, that bought out Virgin Interactive. The screens below could still be different from the final game, so let us know if you see any differences! In 1997 / 1998 Virgin Interactive were working on a new racing [...]

G [Xbox - Cancelled]

15 Apr 2011

G is a cancelled multi-player hover-bike racer for the original Xbox, in development at FASA Studios (Shadowrun, Crimson Skies) from late 2002 till late 2003. It’s possible that the project was canned because they had to switch time and resources to finish Mechassault 2. Sadly only a video remains from G, preserved below to remember [...]

Before the Playstation was released, Sony’s Epic team (Epic Sony Record?) created a tech demo with F-1 cars racing in a city street, to show some of the graphic power of their new 32 Bit console. Today this graphic could look silly, but for it’s time it was really nice. In the end, Epic never [...]

Jet Moto (aka Jet Rider in Europe) is a futuristic racing game developed by SingleTrac and published in 1996 by Sony for the PlayStation and PC. As we can read on Wikipedia, the developers chose to create jet motos instead of wheeled motorcycles due to concerns over polygon limitations. Developers originally intended for players to [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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