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Posts Tagged ‘mega man

GoldS has found another interesting unused object in the Mega Man X series: this time a weird enemy with seven orb, that was hidden in the MMX2 code. This object has HP and can be destroyed. The anchor sphere is the first to be destroyed, followed by the connecting spheres. Videos: Edit

Zero7 has linked us to an interesting topic on the Sonic Retro Forum, where GoldS has posted some unused stuff that he has found in the memory of Mega Man X, like a removed jump ability for one of the enemies, a removed boss phase, unused room entrance and an unused “jellyfish-robot”. For more infos [...]

Another one of the RS Links updates, this time about a removed character from the new Megaman 9: Robert  Seddon linked us to Kotaku, where they wrote that: “According to Capcom PR dude Tim Ng, there were going to be two female robot villains – but the second girl was scrapped because the developers didn’t [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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