Posts Tagged ‘konami

Project Overkill is a shoot ‘em up game developed and published by Konami in 1996 for the original Playstation. The gameplay takes on a 3d-esque isometric view, in which the player chooses one of four mercenaries to lead through the levels. [Infos from Wikipedia] My friend optiK sent me a link to this video (from [...]

Green Beret, retitled Rush’n Attack in North America, is an action / platform arcade game released by Konami in 1985. In february 2009, www.coplanet.it made an interview with Naps Team, in which they revealed that a Gameboy Color port of Green Beret was in development in late 2000.  Sadly the project was cancelled, probably because [...]

Climax USA, a Santa Monica developer,  was working on a a demo for a Silent Hill pitch for PS3. At that time, they were also responsible for However, Konami handed over the development of a next-gen version to Double Helixe Studios. As we can see in the video, for this Silent Hill prototype Climax used [...]

Metal Gear Solid 4: Guns of the Patriots is a stealth action video game. Directed by Hideo Kojima, Shuyo Murata and Yoji Shinkawa, Guns of the Patriots was developed by Kojima Productions exclusively for the PlayStation 3 video game console. It is the seventh title in the Metal Gear series and the first in its [...]

Images from an old E3 Beta demo that was sold on ebay some time ago. The description said: “This auction is for the Castlevania E3 edition. Only one known to exist in collector’s hands this could be the highlight of many game collections. This disc was an early development version of the title which was [...]

Castlevania: Dawn of Sorrow is an action adventure developed and published by Konami for the Nintendo DS, in 2005. As we can read in Wikipedia, the production of Dawn of Sorrow was announced on January 6, 2005 as the first Castlevania game to be released on the Nintendo DS. The DS touch screen was a [...]

“According to Hideo Kojima in the documentary Metal Gear Saga Vol. 1, the original plot of the game revolved around nuclear weapon inspections in Iraq and Iran and had Solid Snake trying to stop the Metal Gear while it was located on an aircraft carrier, in a certain time limit, while trying to stop Liquid [...]

Hideo Kojima began to work on a sequel of Metal Gear 2 in 1993, although he was still finishing Policenatus. The game was going to be released for 3DO, and very early artworks were included in the pilot disk of Policenatus. In 1995, however, the development shifted to Playstation and Saturn. Metal Gear 3, now [...]

Silent Hill is a survival horror developed and published by Konami in 1999 for original the Playstation. The game was changed a bit from the beta to the final version, for example the “Grey Child” monster went through four design changes before it was finally approved by censors. Originally a faceless, humanoid monster which resembled [...]

A portable version of Castlevania: Symphony Of The Night was in development for the Game.com, the ill-fated handled console created by Tiger Electronics in 1997, but soon the project vanished in the vaporware limbo and it’s unknown how much of the game was really completed before the cancellation. As other Game.com titles (see Resident Evil [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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