Founded in 2009, The Axel Project aims to recreate the original Half Life 2 beta leak story line as envisioned by VALVe circa 2003. Their upcoming binary patch features numerous fixes to engine stability as well as the addition of retail engine features (such as background maps, bloom). For a full list of features and [...]
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Half-Life was the first product of Kirkland, Washington-based developer Valve Software, which was founded in 1996 by former Microsoft employees Mike Harrington and Gabe Newell. They settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software. Valve eventually modified the engine a great deal, notably adding [...]
The book Half-Life 2: Raising the Bar revealed many of the game’s original settings and action that were cut down or removed entirely from the final game. Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the oceans for minerals and replacing the atmosphere with noxious, [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.