Driv3r (also known as Driver 3) is an action /sandbox game developed by Reflections Interactive and published by Atari, released for the PlayStation 2 and Xbox in 2004. Slayermaggot81 has linked us to the Driver Madness Forum, where they found many screenshots and a video (from Spetrikbob YT channel) with some beta differences.
Before the game came out, it was meant to be called Driver 3 and not Driv3r. If you have the videogame ‘Stuntman’, go in the Bonus section. There’s a preview of Driv3r, an the title at the end is ‘DRIVER 3′.
Stuntman came out in 2002, Driv3r came out in 2004 and they needed 3 years from the first idea to the release of the game. That mean they started making the game in 2001. So this video from Driver 3 in Stuntman can only be from 2001 or 2002.
In the beta videos and screens we can notice:
A yellow car that isn’t in the game (Miami)
The graphics are much better
The Ocean Drive looks different (Miami)
How can you have a so hight view of Istanbul ? Even with the film director it isn’t possible to go as high. Or is it a Cutscene … ?
The Sun looks different
The night looks better
Tanner looks different
Different and removed cars
Calita wearing red clothes and has a different hair cut
Driver 2 was developed by Reflections Interactive and published by Infogrames for the original Playstation in November 2000. Some beta screens were released in May 2000 and as Vicente has made us to notice, there are some little differences in there: the car shown in the early images is similar to the president’s one seen in Driver 1′s last mission but that model is not in the final D2 game. Also, the car is in an unkwnon area in the Rio De Janeiro city. In the video from Driver2Vegas Youtube Channel, we can notice some other removed cars (the Trans Am) without tinted windows, longer drawing distance,the Chicago landscape with skyscrapers looks slightly different, early HUD and gates on the bridge.
Thanks to Vicente and Gamersin for the contribution!
Driver is a 1999 action / driving game developed by Reflections Interactive (now known as Ubisoft Reflections). In the screens and video below, you can notice an early version of the game, with various differences: in the beta the Miami city main car was yellow with a black stripe (a kind of vehicle that is only used in Driver 2), an early pause / debug menu and the car resists to more damages than in the final version.
The HUD wasn´t complete and the map color is green instead of red. Some cars seen in the beta Newcastle city were not used in the Playstation version, but they can still be “unlocked” with gameshark / AR codes. The PC version of Driver could be considered as a director´s cut since the city and the unused cars can be normally unlocked in the game.
Super Slav has made us to notice that in the beta demo you coud drive your car into the water as there are no barriers to stop you in some parts of Miami area. Also some of the boats do not have textures. Hacking the demo to have unlimited time and damage, it’s possible to roam the beta map and to found some interesting stuff! (Check the third video below) Only half of the Miami map is avalable, peds can walk on water, and the boats are not solid. The water has no effect on the civilian cars (they can drive on it like the they drive on roads), the water only affects your car. Also, the map was a bit different in the beta demo.
Also, the original beta featured screenshots and videos of a yellow Buick GSX, but this car did not feature in the final game. It was, however, included as a bonus car in Driver 2.
Thanks to Vicente, Martin, Gamersin and Super Slav for the contributions!