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	<title>Unseen 64: Beta, Unreleased &#38; Unseen Videogames! &#187; featured</title>
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	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>Felicia [SNES - Cancelled]</title>
		<link>http://www.unseen64.net/2010/03/07/felicia-snes-cancelled/</link>
		<comments>http://www.unseen64.net/2010/03/07/felicia-snes-cancelled/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 06:31:20 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[Tonkin House]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=10367</guid>
		<description><![CDATA[Felicia is a cancelled RPG that was in development by Tonkin House for the Super Famicom / Super Nintendo in 1995. From the few screenshots preserved in the gallery below (found by Celine in Super Power magazine issue #28) it seems that Felicia was going to have traditional turn-based combats and a nice side-scrolling view [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>New Unseen Interview: Nick Bruty on Earthworm Jim</title>
		<link>http://www.unseen64.net/2010/03/01/new-unseen-interview-nick-bruty-on-earthworm-jim/</link>
		<comments>http://www.unseen64.net/2010/03/01/new-unseen-interview-nick-bruty-on-earthworm-jim/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 21:18:46 +0000</pubDate>
		<dc:creator>EWJ</dc:creator>
				<category><![CDATA[UNSEEN NEWS]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[Earthworm Jim]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Shiny Entertainment]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11464</guid>
		<description><![CDATA[
Unseen 64 was given the great opportunity to talk to Nick Bruty President and Co-Founder of Planetmoon Studios. This article will be focusing on his time spent with Shiny Entertainment working on Earthworm Jim 1 and 2.
&#62;&#62; Read the full article!
<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/01/new-unseen-interview-nick-bruty-on-earthworm-jim/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Diddy Kong Racing [N64 - Beta / Proto]</title>
		<link>http://www.unseen64.net/2010/02/27/diddy-kong-racing-n64-beta-proto/</link>
		<comments>http://www.unseen64.net/2010/02/27/diddy-kong-racing-n64-beta-proto/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 06:16:26 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[nintendo 64 & 64DD]]></category>
		<category><![CDATA[donkey kong]]></category>
		<category><![CDATA[mario kart]]></category>
		<category><![CDATA[racing game]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Rare Ltd]]></category>
		<category><![CDATA[RAREware]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11345</guid>
		<description><![CDATA[Diddy Kong Racing is an arcade / multiplayer racing game developed by Rare and released for the Nintendo 64 in 1997. As we can read in an interesting retrospective article on the game published on GamesTM (an english magazine) and reported by MundoRare, originally DKR was born as a prototype for a new Real Time [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
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		<slash:comments>10</slash:comments>
		</item>
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		<title>Little Dream [Dreamcast - Cancelled]</title>
		<link>http://www.unseen64.net/2010/02/25/little-dream-dreamcast-cancelled/</link>
		<comments>http://www.unseen64.net/2010/02/25/little-dream-dreamcast-cancelled/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 06:39:02 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[SEGA]]></category>
		<category><![CDATA[dreamcast]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Panther Software]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11341</guid>
		<description><![CDATA[Little Dream is a cancelled RPG that was in development by Panther Software (the same team behind the Space Griffon DC remake) in 1998 / 1999 for the Dreamcast. From what we can speculate looking at the few screenshots preserved in the gallery below (found by Celine in Console Plus magazine #86), the game was [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/02/25/little-dream-dreamcast-cancelled/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
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		<title>Merry Xmas: Super Mario World Beta Remake released!</title>
		<link>http://www.unseen64.net/2009/11/30/merry-xmas-super-mario-world-beta-remake-released/</link>
		<comments>http://www.unseen64.net/2009/11/30/merry-xmas-super-mario-world-beta-remake-released/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 11:00:29 +0000</pubDate>
		<dc:creator>Unseen64staff</dc:creator>
				<category><![CDATA[UNSEEN NEWS]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[super mario]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=10114</guid>
		<description><![CDATA[Did you enjoy all those differences that can be noticed in the Super Mario World beta screenshots? What if Nintendo had stuck with some of their original material while creating the Super Mario World we know and love today? Well, this SMW hack will let you play the game how it may have been in [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
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		<slash:comments>18</slash:comments>
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