Archive for the ‘snes’ Category

Written by Jonathan Smith (known programmer for his Spectrum works) when he was first hired at Rage Software, the game was a shoot ‘em up scheduled for Super Nintendo around 1993.  Sadly Cluster Buster never found a publisher. Here is what  Joffa Smith recalled about the project in an interview with World of Spectrum: With [...]

Boo! is a cancelled platform game that was in development by Micropose for the Super Nintendo, Genesis / Mega Drive and Amiga in 1994. As we can read on the website of Boo!’s producer Stuart Whyte: Designed by Richard Lemarchand, Boo! was a side on platformer inspired by Sonic and Mario, we wanted to create [...]

Firearm is a cancelled 2d action game developed by Malibu Interactive which it was planned to be released for Snes and Genesis. Nothing much is known about it, apart that it was based on the eponymous comic. In 2010 what it looks to be a test build of Firearm was uploaded on the internet. This [...]

Christopher Columbus (aka Xpoferens Columbus) is a cancelled shoot ‘em up that was in development by Misawa Entertainment for the Super Famicom / SNES in 1992 / 1993. The game was loosely based on the famous italian explorer, but with a fantasy twist: his ship was able to fly and to shoot energy bullets, to [...]

Aspect Warriors is a cancelled action game / RTS based on the Warhammer 40000 universe, that was in development by Electronic Arts for the Genesis / Mega Drive and Super Nintendo. The game was previewed in some european magazines, but in the end it seems that it was never released (or was it published under [...]

Warlock: The Game was released in 1994 on the Super Nintendo and Sega Genesis / Mega Drive. Developed by Trimark Interactive and published by Acclaim Entertainment, an advertisement for the game found on the VHS of Warlock: The Armageddon (which the game takes most of the story elements from) shows slower game play and a [...]

Super Star Wars is an action game based on the Star Wars series, developed by Sculptured Software and published by LucasArts for the Super Nintendo in 1992. As we can read on Wikipedia,  the project is a remake of Star Wars, a lesser-known game released in 1991 for the Nintendo Entertainment System, Sega Master System, [...]

Rocket Rescue is a cancelled action game that was in development for the Super Nintendo, Mega Drive / Genesis and Amiga in 1994. Players would had to save people on different planets, exploring the space with a rocket in more than 100 levels. The project would have been published by Hot Shot Entertainments, but we [...]

Squaresoft Mode 7 Demo is a “tech demo” made by Sunsoft for testing the system hardware of the Super Nintendo… Squaresoft Mode 7 starts with Squaresoft logo and appears a exclusive “panda” on the screen: The name of this character has been discovered with the ROM IMAGE, Panda Squaresoft Mode 7 Demo (PD) showed up [...]

Aero the Acro-Bat is a platform game developed by Iguana Entertainment and published by Sunsoft in 1993. Super for the Super Nintendo and Mega Drive / Genesis. At Kombo we can read an interesting article about the game, in which they even shared the original design doc, created by David Siller in 1992. Some of [...]

The Mask is a platform game (based on the film with the same name) developed by Black Pearl Software and published in 1995 by THQ for the Super Nintendo. Early in its development, the game was much different from the final version, as noticed by Mister Syd on the Lost Levels Forum: Health meter is [...]

Ardy Lightfoot is a platform game developed by ASCII that was released in 1993 for the Super Famicom (Japan) and in 1996 for the Super Nintendo (USA and Europe). It seems that a beta version of the game was somehow leaked online, as we can see many videos from this early version on Youtube. More [...]

As we can read on Wikipedia, Elite is a space shooter / trading game written and developed by David Braben and Ian Bell, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers. The game’s title derives from one of the player’s goals of raising their combat rating to the exalted [...]

The Lawnmower Man is a platform / action game based on the 1992 film of the same name, developed by Sales Curve (SCi) and released for the Super Nintendo and Sega Genesis / Mega Drive (with different versions on PC, Sega CD and Gameboy). As we can read from Wikipedia, player takes control of either [...]

ClayFighter is a fighting game developed by Visual Concepts and published by Interplay for the Super Nintendo in 1993, and later ported to Mega Drive/Genesis in 1994. In an old promo video, uploaded on Youtube by gamecubedude03, we can see some beta differences as a removed Super Move green meter. As noted by Falcovsleon20, Blue [...]

Thunder in Paradise is a cancelled action game that was in development in 1994 for the Super Nintendo by Software Toolworks. The game was based on the TV series of the same name, starring Hulk Hogan, and it would have had at least 3 different gameplay modes, as we can see from the screenshots in [...]

The original Rayman is a 2D platform game developed and published by Ubisoft on September 1995 for the PlayStation and Jaguar. Early in its development, Rayman was planned for the Super Nintendo and the game featured a 2 players coop mode and different graphics. It seems that Ubisoft decided to move the project to the [...]

In 1992 / 1994 Manley & Associates were working on a Tarzan platform game for the Super Nintendo, that would have been published by Gametek. The project was later cancelled, as we can read from Clayton Kauzlaric‘s blog: The project was pretty close to content complete when it was canned. We had stumbled along for [...]

Converse Hardcore Hoops  (also know as Converse City Ball Tour) is a cancelled basketball game that was in development by Virgin Interactive Entertainment for the Genesis / Mega Drive, Super Nintendo, Playstation and Saturn. It was based on street basketball and there were 10 cities in which to play in 3vs3 half court matches. Converse [...]

Joe The Wall is a platform / action game that was in development by Ocean (?) for the Super Famicom / Super Nintendo. There is essentially no information about this project, apart from a short article published in Joypad magazine issue #8 (found by Celine). We examined Ocean’s SNES release list but did not find [...]

Environmental Detective is a cancelled platform / adventure game that was in development by Magicom for the Super Nintendo and Mega Drive / Genesis. There is scant information about the project, save for a short description in an old Mean Machine magazine, found by Rod_Wod. Players would have taken the role of “Ozone Kid” to [...]

Star Fox (Starwing in Europe) is a on-rail shooter developed by Argonaut Software and Nintendo EAD, published in 1993 for the Super Nintendo. Argonaut worked closely with Nintendo during the early years of the NES and SNES. They developed a Star Fox prototype on the NES, initially codenamed “NesGlider”, which was inspired by their earlier [...]

Spellcraft is an unreleased Super Nintendo conversion of the original Spellcraft RPG / Strategy Game that was released for the PC in 1992. This port was in development by Ybarra Productions / Ascii and as we can read on Wikipedia, it is very different than the PC version as it focuses on adventuring instead of [...]

DNAction: The New Breed is a cancelled fighting game that was in development for the Super Nintendo and Genesis / Mega Drive, that would have been published by Accolade in 1994. The game was never released in the end, but some info about the project and various character renders were found in Games World #1, [...]

Solo Flight is a cancelled flight simulator that was in development by Microprose for the Super Nintendo. The game was probably based on the original Solo Flight published in 1983 for the Commodore 64 and Atari 8-bit family. The mission of the game was to fly solo over several states, delivering bags of mail. The [...]

Soccerama is a cancelled sport game that was in development by Domark for the Super Nintendo. The project was programmed by Jon Ritman, a software developer, notable for his work on major 1980s video games. It seems that Soccerama started as a soccer game for the arcades, but that version was never released and the [...]

River Raid: The Mission of No Return (aka River Raid 3) is a cancelled shoot ‘em up for the Super Nintendo, based on the original River Raid released in 1982 by Activision for the Atari 2600. The game was going to be published by Activision but it was later cancelled and only few screens remain [...]

Mountain Sports (also known as Rocky Mountain Sports) is a cancelled action / sport game that was in development by DTMC for the Super Nintendo, in 1993. The player would have been able to try different activities as mountain climing, kayaking and ATV racing. It’s currently unknown how the game would have progressed or why [...]

Rod_Wod from the Assembler Forum has posted various scans from the cancelled Akira games (based on the manga / anime with the same name) that were meant to be released by THQ for the Genesis / Mega Drive, Super Nintendo, Mega CD and Game Gear. Probably the screens published in the magazines were all from [...]

Metamor Kid Goomin (Goromin) is a cancelled platform / action adventure game that was in development for the Super Famicom / Super Nintendo by BPS (Bullet Proof Software?). There are not many info on the project, but from the title and the few scans preserved in the gallery below, it seems that the main protagonist [...]

Les trois Mousquetaires (The Three Musketeers) is an action game that was in development by Loriciel for the Super Nintendo, but it seems that the project was later cancelled as we cant find any evidence of its release. Celine was able to find some screenshots from some old french magazines: Banzzai #24 and SuperPower #21. [...]

Felicia is a cancelled RPG that was in development by Tonkin House for the Super Famicom / Super Nintendo in 1995. From the few screenshots preserved in the gallery below (found by Celine in Super Power magazine issue #28) it seems that Felicia was going to have traditional turn-based combats and a nice side-scrolling view [...]

Shadow Stalker is a cancelled 2D side scrolling action game that was in development in 1993 by Athena for the Super Nintendo / Super Famicom. From the few screens preserved in the gallery below (scanned from Console Plus #24,  EGM #51 and Game Power #25), we can assume that the game was probably going to [...]

Amusing Dream is a cancelled RPG that was in development by Takara Amusement for the Super Famicom / Super Nintendo. There are not much more info on the project and it’s unknown why it was never released. A single screenshot of Amusing Dream was found by Celine in SuperPower (a french gaming magazine) issue #10 [...]

Airborne Ranger is a cancelled action game / third person shooter that was in development by Microprose for the Super Nintendo. The game was a sequel  / remake of the original Airborne Ranger released in 1987 / 1988 for Amiga and various PCs. As the original version,  we would have play as a sole airborne [...]

Cooly Skunk (also known as “Punky Skunk” in USA) is a platform game that was originally in development by Visit for the Super Famicom / Super Nintendo. The game was never released for the Nintendo console, but the title was somehow resurrected (by Ukiyotei?) with some graphical changes for the Playstation and later published in [...]

Radio Flyer is a cancelled flying game that was in development by Ocean in 1992 for the Super Nintendo. It seems that the project was based on the film with the same name from Columbia Pictures, in which 2 young brothers escape their chaotic family life with dreams of flying. Inspired by a local legend, [...]

Street Dunk is a cancelled baskteball game that was in development by Nippon Bussan (aka Nichibutsu) for the Super Nintendo / Super Famicom. It was going to have an arcade play mode with 1 VS 1, 2 VS 2 and 3 VS 3 players matches, supported by a multiplayer mode compatible with the multitap. There [...]

Equinox, also known as Solstice II, is an isometric 3D action / puzzle game developed by Software Creations and published by Sony Imagesoft in 1994 for the Super Nintendo. In some early beta screens (1991?) published in EGM issue 27, we can notice that the sprite of the protagonist was completely different from the one [...]

Albert Odyssey Gaiden (known in USA as Legend of Eldean) is RPG developed by Sunsoft and released for the Saturn in 1996, but it was originally meant to be published for the Super Famicom / Super Nintendo. The SNES version was soon cancelled and the project was ported to the new SEGA console, with many [...]

Kaboom: The Mad Bomber Returns (also know as Kaboom! 2) is a cancelled action game that was in development in 1993 / 1994 by High Voltage Software / Activision (?) for the Super Nintendo. The game was based on the original Kaboom! for the Atari 2006. Gameplay in the original Kaboom! consists of using a [...]

Mortal Kombat 3 is the third game in the Mortal Kombat fighting game series, released in arcades in 1995. It was updated into Ultimate Mortal Kombat 3 in arcade and home consoles, and later Mortal Kombat Trilogy home consoles only. Mortal Kombat 3 has been released for DOS, Game Boy, Game Gear, Genesis, Master System, [...]

Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat fighting game series. Due to memory limitations for the title two characters from the original Mortal Kombat, Sonya Blade and Kano were excluded, reasoned by Boon as them being the least-picked characters in the original game, and the development [...]

As we can read in Wikipedia, Final Fantasy 4 was developed and published by Squaresoft in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, but has been ported with minor changes to the Super Nintendo in USA, re-titled as “Final Fantasy II” due [...]

Mr. Tuff is a cancelled platform game that was in development by Sales Curve in 1995, for the Super Nintendo. The project was almost finished but for some reasons it was never officially released in the end. A playable prototype was leaked online sometime ago and you should be able to find searching for “Mr [...]

In november 2008 Sample_Seller opened an auction on Ebay for a Batman prototype that was in development by Software Creations for the Super Nintendo. BATMAN super nintendo SAMPLE/DEMO US NTSC version Very early 2 level demo, no sound… undiscovered batman game!! Devoloped by SOFTWARE CREATIONS. Original development sample game direct from Nintendo !! Rare unreleased/unannounced [...]

Tetris & Dr. Mario is a compilation for the Super Nintendo, containing the two individual games. Nensondubois has found that there is an unused and fully complete options menu in this compilation, that was removed for one reason or another from the final version. The options menu can still be acessed thanks to a code [...]

Plok was a Super Nintendo game developed by Software Creations and published by Tradewest Games in 1993 in the United States, and later by Nintendo in Europe and Activision in Japan. The game is a traditional platform game starring a character named “Plok.” [Info from Wikipedia] At the Pickford Bros’s website they have an interesting [...]

Toxic Crusaders is an animated series based on the Toxic Avenger films. It features Toxie, the lead character of the films leading a trio of misfit superheroes who combat pollution. Video games based on Toxic Crusaders were also produced by Bandai and Sega, which were released on the Nintendo Entertainment System, Game Boy, and Sega [...]

Street Fighter Alpha 2 (also known as Street Fighter Zero 2) is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom, and later ported to the SNES. Israel has found some beta SFA2 screens for the SNES/SFC version. These were published in the “Club Nintendo” magazine in Mexico. According to [...]

King Arthur’s World is a 1993 side-scrolling strategy game for the Super NES. It was developed by Argonaut Games and published by Jaleco. In July 2009, Carnivol released an early beta the game throught the SNES Central website: the demo was called “Havoc” and there’s a playable level with almost the same gameplay as the [...]

Ganbare Goemon 2: Kiteretsu Shōgun Magginesu is a SNES / Super Famicom platform / adventure game that was developed and released by Konami only in Japan in 1993.  Kunai Storm from the Goemon International Forum has found an unused Sasuke sprite hidden in the memory of the game. Could there be more unused stuff in [...]

The Simpsons: Virtual Bart was released for the Super NES and Mega Drive / Genesis in 1994 by Acclaim.  KeijiDragon (Kei) has recored some videos from an interesting prototype of the game, that is somewhat different from the final version. You can check the annotations in the videos for more details: Japanese Super Famicom (the [...]

C-2: Judgement Clay, also known as Clay Fighter 2, is Interplay’s 1994 sequel to ClayFighter. This game was not as well received as its predecessor. Lucy, a gorilla, was originally planned to be a playable character in the game but was removed from the final version. Because Tiny’s sprite was reused from the first ClayFighter, [...]

Dragon Quest VI: Realms of Reverie is an RPG developed by Heartbeat and published by Enix for the Super Famicom in December 1995, only in Japan. From a beta screenshot published in a magazine, we can notice that the hero’s air looked different from the final ones. Thanks to Celine for the contribution! Beta version: [...]

Super Punch-Out!! was released in North America on 1994, in Europe in 1995 and finally in Japan as part of the Nintendo Power flash RAM cartridge series in March 1998. Super Punch-Out!! is the fourth game in the Punch-Out!! series and Nintendo IRD was developing this game simultaneously with Zoda’s Revenge: StarTropics II. The game [...]

Thanks to the Caves Of Narshe website we found out that in the code of Final Fantasy 6 is possible to find an unused enemy, called “Czar Dragon”. An unused dialogue related to this monster is hidden too: “Mwa, ha, ha…. Humans and their desires! I’m free at last! I bring you destruction… I bring [...]

“Zombies Ate My Neighbors” is a 1993 run and gun ‘horror’ video game for the Sega Mega Drive/Sega Genesis and Super NES platforms. This video game was originally developed, distributed and produced by LucasArts as a comical tribute to both classic and schlocky horror films of the 1950s through the 1980s.  [Infos from Wikipedia] It [...]

Mega Man X3 was released in 1995 by Capcom. It was the third game in the Mega Man X sub-franchise and the last to appear on the Super Nintendo. GoldS has found some unused objects and behaviors that were still hidden in the game code, and you can see them in the following videos. Props [...]

JB2 is the unreleased sequel of Jelly boy,a platform known in west as Smart Ball. Like the prequel, the game’s main character is a jelly, but this time (after killing the boss who captured them) we can use his friends too, each one with his unique ability. Jelly Boy 2 was finished, but never released. [...]

The Secret of Zinj is an unreleased tie-in of the movie Congo. The game features many different gameplay styles, running the gamut from shooting enemies in first person à la Operation Wolf to canoeing. The problem is, they are all badly designed and very frustrating, in part because the graphic engine seems unfinished. The game [...]

Development on EarthBound took place as a joint effort between Ape, Inc. and HAL Laboratory, Inc. and was designed by Shigesato Itoi. The total development time for the project was five years, much longer than was initially expected. The first design concepts for the HP boxes were to make them like pachinko balls and have [...]

Kid Kirby was meant to be a “prequel” of the serie, a platform game with a younger Kirby (with hair?) that was in development at DMA Design, the makers of Uniracers, Silicon Valley and Lemmings. A little image from this game was already seen in an old magazine, but only recently we found more concepts [...]

Arcane on the X-Cult forum, has posted a weird screen from an early build of Illusion of Gaia (Illusion of Time in Europe), that shows some sprites unused in the final version of the game. You can read the full topic at x-cult: Illusion of Gaia head? It seems that there’s even a beta version [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

GoldS has found an unused icon in Kirby’s Dream Course: “This icon was probably supposed to be used for the Mix “ability” in the game, which gives you a random ability from an ability roulette. The icon is never used in the game. There IS a Mix enemy in the 2P mode, but this graphic [...]

GoldS has found another interesting unused object in the Mega Man X series: this time a weird enemy with seven orb, that was hidden in the MMX2 code. This object has HP and can be destroyed. The anchor sphere is the first to be destroyed, followed by the connecting spheres. Videos: Edit

Impossible Mission 2025 was a side scrolling platform / action game released in 1994 by Microprose, for the Amiga computer system. A SNES port was in development, but something went wrong and the game was cancelled for the Nintendo console. Thanks to MathUser for this scan! Images: Edit

Robert Seddon linked us to another interesting topic in the DKC Atlas Forum, where Kiddy14 has found out about a beta video of DKC2 with lots of differences from the final version! In there we can see that there’s no fog in Web Woods, the Lava Lagoon has no lava and there are Klaptraps around [...]

Zero7 has linked us to an interesting topic on the Sonic Retro Forum, where GoldS has posted some unused stuff that he has found in the memory of Mega Man X, like a removed jump ability for one of the enemies, a removed boss phase, unused room entrance and an unused “jellyfish-robot”. For more infos [...]

Robert Seddon has linked us to another topic at the DKC Atlas Forum, where The Kirby has an interesting theory about an unused DKC3 SNES sprites for an enemy that was later used in the DKC3 GBA port. The Kirby writes: “My theory is that the TNT Knocka, is actually an enemy that exists in [...]

Before being released on the Nintendo 64, Mission Impossible was in development for the Super Nintendo and Mega Drive / Genesis, but soon the 16 bit versions were cancelled, to shift resources to the Ultra 64 one. The game was going to be similar to Flashback by  Delphine Software, as a side-scrolling action game with [...]

At the Digital Press Forum, van_halen has posted some photos from a prototype version of Super Mario Kart, a “beta” with some interesting differences, like early version of some of the sprites, different layout and music in some levels, different title screen, select screen and “choose-your-driver” screen, missing “black X” from the Lakitu’s flag (when [...]

Donkey Kong Country is one of the most famous Rareware games made in Super Nintendo. The technology of Advanced Computer Modeling helped Donkey Kong Country makes a successful fame and great looking graphics. But not giving much words, the old chimp, Donkey Kong, have been changed during the development. Shigeru Miyamoto first idea was to [...]

Although it seems to start out as something completely different, this is a promotional video for Earthworm Jim, mostly focusing on the Mega Drive version. As well as some insight into the design process of the game, it shows a lot of footage from an earlier version of the game. Unfortunately, the way the video [...]

Corn Buster is an unreleased Super Nintendo game developed by Engine Software. The game is the story of a dragon named Globey, who sets out to defeat the person who’s stolen all the cornflakes in the world. The gameplay is an interesting mix of an Arkanoid-Style ball-and-paddle game and a vertical scrolling shooter. The game [...]

In the August issues of British publications Sega Power and Mean Machines Sega, three different prototype versions of Earthworm Jim 2 for the Mega Drive were previewed. Each of them have some minor yet interesting changes compared to the final product, including a lot of material cut from the game. Edit

Super Metroid was the third game produced in the Metroid series. Metroid producer Gunpei Yokoi oversaw the project, but owing to him being busy with designing the Game Boy Pocket and Virtual Boy, Super Metroid was produced by Makoto Kanoh, who had devised the original game’s storyline. The game’s early planning began in 1990 with [...]

Secret of Mana, known in Japan as Seiken Densetsu 2, is an action RPG for the Super Nintendo developed and published by Square. Secret of Mana is the sequel to Final Fantasy Adventure for the Game Boy and the second installment in the Mana video game series. The game was originally going to be a [...]

Killer Instinct is a fighting game developed by RareWare and published by Midway and Nintendo. Initially released in arcades in 1994 it was later ported to the Super Nintendo. In the gallery below you can notice some early character designs for B.Orchid and Glacius. As they wrote at the Killer Instinct Arena, the earliest version [...]

LOBO is a cancelled fighting game that was meant to be released for the Super Nintendo and the Sega Mega Drive / genesis,  settled up in the DC Comics’ LOBO universe. Ocean was planning to release this in 1996, but it was cancelled for both platforms at the last minute. A prototype of the game [...]

Thanks to “hacking” softwares, it’s possible to find a few beta things left in the memory of Super Mario World. There are some unused levels and sprites [like the Flying yellow mushroom (gives 1-up), the flying red coin (Gives 5 coins) and the vertical pirhana plant up (Though the upside down pirhana plant was in, [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Here is a comparison list between beta screens of Secret Of Evermore and their counterparts in the final game. You can see that in the course of the development of the game Square USA made some interesting changes and probably the original story was a bit different from the one that we know. Beta version [...]

SNES Hardware Test

12 May 2008

A software used to test various hardware / video signals for the Super Nintendo. Images: Video: Edit

The formula setup by Super Mario Bros. 3 established the foundations for the SNES successor Super Mario World. Thanks to these uncovered beta photographs, the evolutionary connections from Super Mario Bros. 3 to Super Mario World are a bit more apparent. Interesting enough is that “World” once started out as simply Super Mario Bros. 4. [...]

UPDATE!: Thanks to Chris Covell on the Assembler Forum, we finally have some more informations about this assumed BS-X remake of Zelda 2: “Here’s my webpage which has pictures from the Famicom Tsushin special on the Super Famicom announcement in 1988 with that picture. That particular section in the Super Famicom article explains the graphical [...]

The images on this page are taken from the Beta of Zelda 3, during the second half of 1991, a few months before its official release. The differences from the final version are in fact very small, but very interesting. Nintendo first changed the HEAD-UP DISPLAY of the game: the bar of the magic had [...]

Looking into the coding of Super Mario RPG: Legend of the Seven Stars reveals several unused enemies (most of which seem to be unused sub-species), including a notorious one known as the Drill Bit. In fact, Drill Bit appears in the game, but does not fight in any battle like a normal enemy. Material from [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

It’s not all that uncommon that a game takes a slight change in direction. If games didn’t end up different from beta to final release, Unseen 64 would be out of a job! Something gets cut out due to money and/or time constraints: Yoshi’s Island is no different. Although having a very unique development history [...]

A few months prior to Chrono Trigger’s market release, a beta version was given to magazine reviewers and game stores. An unfinished build of the game, it contains numerous differences from the final version, such as unused music tracks and a location called “Singing Mountain”. Curious fans later explored the ROM image through various methods, [...]

FX Fighter (also known with the tentative name “Fighting Polygon”) is a 3D fighting video game released for PC in 1995. It was the first realtime 3D fighting game to be developed for the PC. The game was also being developed for the Super Nintendo Entertainment System, but eventually only the PC CD-ROM version for [...]

StarFox 2 is an unreleased video game for the Super Nintendo Entertainment System. It was to be a part of the Star Fox series and the direct sequel to Star Fox. The game was never released due to the impending release of the Nintendo 64 and the desire to use the most advanced systems available [...]

Sound Fantasy is an unreleased video game for the Super Nintendo Entertainment System, and its Japanese counterpart, the Super Famicom. Interactive media artist Toshio Iwai designed the game in the early 1990s using concepts from the installation art piece Music Insects, which he created during his time as an Artist in Residence at the San [...]

Before Battletoads, there was Wrestlerage; on the SNES, at least. This 1991 side-viewed grapple-fest aimed to capitalise on the success of the two NES wrestling titles previously produced by Rare, but also to break away from the restrictive ring-based play of the licensed games by taking the action out into the streets / parks / [...]

Fireteam Rogue is a cancelled action adventure game that was developed by Accolade for the Super Nintendo and Sega Genesis. It seems that the project had to be canned for economic isssues. A couple of Alpha of this project were leaked online and you can read a long article with more info about this on [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Dorque & Imp is a cancelled platform that was in development by Norse (a swedish gaming studio) for the Super Nintendo. Akumu from the Lost Levels Forum translated a swedish preview  in which we can read some more info on the project: 2 of the worlds are completed. When Power Player catches up with the [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Nightmare Busters is a cancelled beat ‘em up / action game that was in development in 1994 by Arcade Zone (a french studio) for the Super Nintendo. After Sony decided to not publish Nightmare Busters SNES as the original Playstation arrived in Europe, Arcade Zone had to close down and cancel all their projects. At [...]

George S has sent to us these scan from an unknow Taito SNES Game, that could have been unreleased.. we have tried to find more info on it, but no luck yet! If you know something about this, please let us know! “This scan is from an old EGM mag. The page was about upcoming [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

A cancelled platform / puzzle for the SNES that was in development at RARE-COMPEDIA. A couple of playable levels were leaked online and you can download them from the Eludevisibility blog! Thanks to SNES Central for these images! Images: Video: Edit

Power Slide is a cancelled game for the SNES and 3DO that had an “amazing” graphic for its time. The Super Nintendo version was going to be one of the few games to make use of the FX chip. It was being developed by Elite. Another racing game by the name Powerslide was eventually released [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Prime is a cancelled beat ‘em up that was developed by Malibu Interactive for the Super Nintendo. The game was based on the comic of the same name and maybe for the low popularity of the character, Prime was never finished. A beta version of Prime was leaked online and it contains 5 playable levels. [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Rock Man/Mega Man 7 was the third Mega Man game released on the Super Nintendo, and the first Original series game to be released on the system.  The beta version shows that beyond a few graphical changes, little actually playing aspects were changed. It known that similar to how the opening stage of Mega Man [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Turrican was released in 1989 for the Commodore 64 and 1990 for the Amiga and Atari ST. It was Programmed by Rainbow Arts and Factor 5. Then Accolade made a port to the Sega Genesis, GameBoy, and Turbo Graphix 16. The Accolade Ports were a huge disaster. However, Accolade wanted to do the same thing [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Socks the Cat Rocks the Hill is an unreleased video game for the Super Nintendo Entertainment System and the Sega Genesis. It stars Socks, the pet cat of 42nd US President Bill Clinton and his family, in a platforming adventure in which he has to make his way past spies, crooked politicians and the media [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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