Sonic Rush is a platform game developed by Sonic Team and Dimps, published in 2005 for the Nintendo DS. Various screenshots from pre-release versions of the game show slightly different areas, different HUD, slightly different gameplay and the first screenshot of Blaze the Cat shows a Sonic life icon while, in the final version, Blaze has her own life [...]
The Legend of Zelda: Spirit Tracks is the second Zelda game for the DS, developed by Nintendo EAD and published in december 2009. The game was originally announced at the GDC in March 2009, so in the first screens and video released there are not too many differences, but Kirby64 was able to notice some [...]
Hachi Koi is a cancelled “love simulator” that was in development by Electronic Arts for the DS in the Japanese market. The game was announced in 2008, but in december 2009 Famitsu reported that the project will never be released. From Adria Sang’s blog we can read more about Hachi Koi’s “plot”
Players learn from the [...]
CCTV is a cancelled adventure game that was in development at Nikitova Games, designed by Jon Hare, former member of Sensible Software. The concept of the game is that players work as a security operator in charge of using cameras to find criminals and resolve various problems. While you look at different camera feeds, you [...]
Motocross Challenge is a racing game somehow similar to Excitebike that was in development by DHG Games for the Nintendo DS. The project originally started as a Gameboy Advance game, but after Motocross Challenge GBA was cancelled, it evolved into a DS game that should have been released in 2009. After some months the official [...]
Mario & Luigi: Bowser’s Inside Story, released in Japan as Mario & Luigi RPG 3, is a RPG released for the Nintendo DS in 2009. Unreachable normally, thanks to Waluigiuseppe and whoever made the moonjump code, we see some of the normally bowser-only enemies have some leftover attack patterns for the bros. as well. Quite [...]
Henry Hatsworth in the Puzzling Adventure is a Nintendo DS action-adventure and puzzle game created by Kyle Gray, who founded the “Experimental Gameplay Project” with Kyle Gabler, the creator of World of Goo. Gray led a seven-man team at EA Tiburon to develop the game. While the game is an action-platformer on the top screen, [...]
Kingdom Hearts 358/2 Days is an action RPG developed and published by Square Enix for the Nintendo DS with assistance from Hand. Granville has created a topic in our forum with an interesting series of beta screenshots and early videos that show various differences from the final version.
This footage is the earliest known footage from [...]
Ninja Jajamaru-Kun: Pen wa Ken Yorimo Kyoushidegozaru was going to be a DS remake of the original action game with the same name that was released in Japan in 1985 by Jaleco for the Famicom (NES). It seems that something went wrong during the development of the DS remake and it was cancelled as reported [...]
Aliens: Colonial Marines is a side scrolling action game (similar to Contra / Metal Slug) that was in development by WayForward Technologies for the Nintendo DS, but the project was later cancelled along with all the other Aliens games that were going to be published by SEGA (a FPS and an RPG for the Xbox [...]
Granville has wrote an interesting topic in the U64 Forum, in which he showed us some misterious textures that seems to have been found by The Spriters Resource in the Megaman Starforce code. In these textures we can recognize various 3D models from the Megaman Battle Network series!
The problem is that there was no 3D [...]
PS0 is the new chapter in the Phantasy Star Online series of games, that was released for the Nintendo DS the 25 december 2008 (Japanese version). When SEGA started to work on the game, various prototypes and different character designs were tried before to choose the final one. In the earliest stage of development, they [...]
This game’s Retro Grand Prix was going to include a few more tracks, such as Mario Circuit from Mario Kart: Double Dash (Dismantled for the new Mario Circuit.), Nokonoko Course, and Mario Kart: Double Dash’s Block City battle area. There was also an mysterious “Dokan Course” stage and Moo Moo Farm music, as well as [...]
Yoshi’s Island DS (which was initially referred to as Yoshi’s Island 2) was originally going to be compatible with Nintendo Wi-Fi. Also, one early screenshot showcasing a battle with Big Guy the Stilted seems to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture [...]
When Pokèmon Platinum was announced, lots of scans and screens came out on the net and Nintendo also put online a website about the game, with a screen of the battle vs. Giratina Origin. Howerer, the Giratina Origin sprite that we see in this screen is not the same one as the final version.
Beta :
Final [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Chibi-Robo: Park Patrol is the DS sequel of the original Chibi-Robo game for the Nintendo GameCube. In the beta version, the HUD was changed at least 2 times before it became like the final one.
Beta 01:
Beta 02:
Final:
Imho the 2 beta version of the HUD was the best one, or at least it was more in-line [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Thanks to a post in our forum, Granville has made us notice about a couple of interesting differences between an early build of Kirby Super Star Ultra and the final version of the game. In the first comparison, the ground is a lot different. It’s blue and very rocky-looking in the early footage, but grassy [...]
If you mix LocoRoco, Kirby’s Canvas Course and Lost Wind, the result is one of the most clever games that you can play on your DS: Soul Bubbles. I have recently finished and enjoyed this little gem (PAL version) and was so pleased by its style that I have decided to took my time to [...]
The original Shantae is a platform game created by Matt Bozon, for the Game Boy Color. It was produced by WayForward Technologies and distributed by Capcom. Various Shantae sequels were planned for the GBA, GameCube and the DS, but they were never released. In the first Shantae Club newsletter (May 2008), Wayforward has wrote some [...]
Lunar Knights, known in Japan as “Bokura no Taiyō: Django & Sabata” and abbreviated Boktai DS, is the fourth title in the Boktai series of games developed by Kojima Productions. The ultimate goal in Lunar Knights is to destroy a number of boss vampire enemies, in which the basic mission is to defeat each of [...]
Wiggler’s Garden was going to be called Petey’s Greenhouse and the original story was about a Piranha Plant that was making a mess in Wiggler’s Garden. Petey Piranha was n betrayed by a member of Petey’s army and was now making a mess in his greenhouse.
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
When it was first announced, DQIX was meant to have real-time action battles, but later (maybe for the critics of die-hard fans of the saga), SquarEnix decided to retain the traditional turn-based system. It’s possible that there are more differences in these old screens & videos, but
In the beta version there was a different HUD in the bottom screen.
Images:
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
A certain beta screenshot depicts Mario, Luigi, and their baby selves fighting two red show-clad Blooper foes in the Vim Factory. Almost nothing is known about this Blooper creature, which was unused, although the timing of the taking of the screenshot featuring them (which depicts Luigi, upon being thrust by a Trampoline, stomping one) conveniently [...]
In several screenshots, there are some beta levels such as a foggy area that was possibly the beta Panic Factory, also there’s another screenshot which shows an underwater level in the sea with a Lockjaw. There were originally swing-like objects that were in the game. Also some objects and backgrounds were palleted different. [Info from [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The working title for this game was Super Mario 64×4. Also, several beta screenshots were released for the game. Originally, all four characters could fight Bowser at the same time, and fly. This feature was removed, as the four characters can only fight Bowser by their own (with Yoshi utilizing hats to be able [...]
The working title for this game was Super Mario Bros. DS. Also, during early stages of production, Mega Goombas were going to be a generic species (the result of a Goomba colliding with a Super Mushroom and powering up) rather than an individual boss. (It is possible that other enemies were to be compatible with [...]
In January 2007, IGN editor-in-chief Matt Casamassina claimed he played a version of Halo for the Nintendo DS. Due to speculation, on October 2, 2007 he demonstrated on-camera, and in-game footage of an early-development style version of Halo DS. The demonstrated work featured dual-wielding and a version of the Halo 2 map Zanzibar. On October [...]
The development and history of the Mii avatar was a long and arduous process, taking about 20 years to reach fruition. Famed video game developer Shigeru Miyamoto revealed information regarding such a process during his keynote speech at the Game Developers Conference in 2007. He stated that the current [...]
At the 2007 Game Developers Conference in San Francisco, iNiS Vice President Keiichi Yano described the process which eventually resulted in Osu! Tatakae! Ouendan. His first inspirations for the game came when he first tried a Nintendo DS handheld, and development on the game began after successfully pitching the concept to Nintendo.
At the conference, he [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
A Boy and His Blob: Trouble on Blobolonia is a video game developed in 1989 for the Nintendo Entertainment System by David Crane. The game is a side-scrolling platformer in which the character and his friend Blob (full name Blobert) travel together on earth and on Blobert’s home planet Blobolonia in a quest to defeat [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The core gameplay of Sonic DS was to rub the bar on the touch screen as fast as possible. The fast you rub, the fast Sonic goes. There also seems to be some sort of obstacle jumping element. In the end, the whole idea was scrapped for the 2D platformer, Sonic Rush. Playable characters in [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Dynasty Warriors DS: Fighter’s Battle is an hack ‘n slash developed by Koei and released in 2007 for the Nintendo DS. When the project was in early development, Koei was using a isometric 2D graphic engine more similar to the GBA Dynasty Warriors, but after a while they decided to change it with a “3D” [...]
A highly prototypical demo, titled Metroid Prime Hunters: First Hunt, was included as a pack-in (now discontinued) with the DS launch on November 21, 2004 in North America, Australia and Europe. This demo was not released in Japan. First Hunt had a different layout to the lower screen, and a slightly [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.