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	<title>Unseen 64: Beta, Unreleased &#38; Unseen Videogames! &#187; game Boy</title>
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	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>Jet Force Gemini [GBC - Cancelled]</title>
		<link>http://www.unseen64.net/2010/02/28/jet-force-gemini-game-boy-color-cancelled/</link>
		<comments>http://www.unseen64.net/2010/02/28/jet-force-gemini-game-boy-color-cancelled/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 06:34:33 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[game Boy]]></category>
		<category><![CDATA[action adventure]]></category>
		<category><![CDATA[jet force gemini]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Rare Ltd]]></category>
		<category><![CDATA[RAREware]]></category>
		<category><![CDATA[third person shooter]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11132</guid>
		<description><![CDATA[A GameBoy Color version of Jet Force Gemini was in development at Rare in 2000, but it was cancelled in the end. The original JFG is a third-person shooter / action adventure published for the Nintendo 64 in October 1999, but the GBC version was never officially announced.
We were able to know about this cancelled [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Moon (Renegade Kid) [GBC - Cancelled]</title>
		<link>http://www.unseen64.net/2010/01/30/moon-gameboy-color-cancelled/</link>
		<comments>http://www.unseen64.net/2010/01/30/moon-gameboy-color-cancelled/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 06:33:23 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[game Boy]]></category>
		<category><![CDATA[action adventure]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[metroid]]></category>
		<category><![CDATA[Renegade Kid]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=10679</guid>
		<description><![CDATA[Moon is a FPS developed by Renegade Kid and released in 2009 for the Nintendo DS, but originally the project was born as a 2D side-scrolling action adventure for the GameBoy Color. Moon GBC was revealed by Jools Watsham, game director at Renegade Kid, in a video from his Youtube Channel.
The GameBoy Color version of [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/01/30/moon-gameboy-color-cancelled/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Zelda: Oracle of Seasons [GBC - Beta]</title>
		<link>http://www.unseen64.net/2009/12/12/zelda-oracle-of-seasons-gbc-beta/</link>
		<comments>http://www.unseen64.net/2009/12/12/zelda-oracle-of-seasons-gbc-beta/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 06:27:21 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[game Boy]]></category>
		<category><![CDATA[action rpg]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=9192</guid>
		<description><![CDATA[The Legend of Zelda: Oracle of Seasons was published by Nintendo and developed by Capcom&#8217;s Flagship Studio for the Gameboy Color. In the early screenshots released for the game we can notice many differences. In the gallery below you can see some of these beta screens:

The waggon that we see in the opening place (when [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2009/12/12/zelda-oracle-of-seasons-gbc-beta/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Gimmick Land [GBC - Unreleased]</title>
		<link>http://www.unseen64.net/2009/10/24/gimmick-land-gbc-unreleased/</link>
		<comments>http://www.unseen64.net/2009/10/24/gimmick-land-gbc-unreleased/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 06:52:29 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[game Boy]]></category>
		<category><![CDATA[action rpg]]></category>
		<category><![CDATA[AlphaDream]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=9147</guid>
		<description><![CDATA[After AlphaDream (the team behind the Mario &#38; Luigi RPGs) developed and released their very first video game title, Koto Battle: Tengai no Moribito for the Nintendo Game Boy Color only in Japan, Nintendo wanted AlphaDream&#8217;s permission to develop an entirely new RPG with them, titled Gimmick Land. It was finished and almost ready to [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2009/10/24/gimmick-land-gbc-unreleased/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sydney 2000 [GBC - Unreleased]</title>
		<link>http://www.unseen64.net/2009/10/08/sydney-2000-gbc-unreleased/</link>
		<comments>http://www.unseen64.net/2009/10/08/sydney-2000-gbc-unreleased/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 06:14:40 +0000</pubDate>
		<dc:creator>Refurs</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[game Boy]]></category>
		<category><![CDATA[David A. Productions]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Olympics]]></category>
		<category><![CDATA[sport]]></category>
		<category><![CDATA[Sydney]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=8827</guid>
		<description><![CDATA[In early 2000, Eidos announced to release a game for the Olympic Games 2000 for Game Boy Color. Developer of the title, David A. Productions, even declared that &#8220;no detail was spared to produce the most realistic sports game ever on Nintendo&#8217;s Game Boy Color&#8221;.
Activities included were 100m Sprint, Hurdles, Hammer, Javelin, Triple Jump, High [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2009/10/08/sydney-2000-gbc-unreleased/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Tyrian 2000 [GBC - Cancelled]</title>
		<link>http://www.unseen64.net/2009/06/23/tyrian-2000-gbc-cancelled/</link>
		<comments>http://www.unseen64.net/2009/06/23/tyrian-2000-gbc-cancelled/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 07:36:10 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[game Boy]]></category>
		<category><![CDATA[leaked]]></category>
		<category><![CDATA[shoot 'em up]]></category>
		<category><![CDATA[World Tree Games]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=6994</guid>
		<description><![CDATA[The original Tyrian was a shoot &#8216;em up developed for the PC by Eclipse Productions (later named World Tree Games) and published in 1995 by Epic MegaGames. A version of Tyrian 2000 was in development for the Game Boy Color, but it was later cancelled to work on the Tyrian 2000 GBA version. The game [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2009/06/23/tyrian-2000-gbc-cancelled/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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