3DS

Family Guy: Back To The Multiverse [Cancelled – 3DS / Wii]

Family Guy: Back To The Multiverse is an action adventure title, which was developed by Heavy Iron Studios. It was released in November 2012 on PC, PS3 and Xbox 360. However, over a year before its release, the company was also working on 3DS and Wii versions of the title.

In May 2011, Activision put Heavy Iron in charge of creating a new game, based on the hit TV series, Family Guy. Given the difference in power between the HD platforms and Nintendo’s 3DS and Wii systems, the developer was initially ordered to make two separate versions of the game. While the 360/PS3/PC game was a third person adventure game with shooter elements, the other took on an isometric perspective; not wholely dissimilar to Family Guy: The Quest For Stuff on iOS.

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Family Guy: The Quest For Stuff.

The Wii version of the game was being designed around the Wii remote and nunchuck, although did not make use of any of its unique features, such as the motion sensors or pointer. It was planned to be almost entirely identical to the 3DS version in terms of gameplay.

Whereas the shooting mechanics in the released HD title used a manually controlled reticule, the 3DS and Wii game used what one developer described to us as an “auto targeting system” instead, given the isometric camera view. This automatically locked on to potential targets within the immediate area to fire at with Stewie’s laser gun or Brian’s pistol.

According to one of the programmers on the Multiverse project we spoke to, the 3DS and Wii version were outlined to be otherwise “completely undifferentiated” in terms of story; even featuring the same dialogue and voice acting clips. It would have also included the two main playable characters of Brian and Stewie Griffin from the other version.

Playable prototype builds were created but shortly afterwards, the 3DS and Wii games were cancelled in August 2011, another developer told us.

“We stopped working on them around August. They weren’t that far along but both were up and running just fine. Everyone working on it was transitioned into working on the other version of it after that”

The same former Heavy Iron employee gave us two reasons for the projects’ demise.

“The Wii version was dropped first and then the 3DS one quickly after. I think it was a combination of them wanting us to focus on making one version of the game and growing concerns about how it would perform on those platforms”

Neither of the games ever received an official announcement prior to cancellation. 

Chocobo Racing 3D [3DS – Cancelled?]

Chocobo Racing 3D is a cancelled racing game that was in development for the Nintendo 3DS, Among the first titles announced by SquareEnix for Nintendo 3DS at E3 2010, this game should have been a sequel to the racing game released on PS1 which starred Final Fantasy mascots. SquareEnix haven’t say anything about it for years so it could have been quietly terminated.

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Obscure D [Cancelled – Xbox 360 / PS3 / 3DS / PC]

Obscure D is a cancelled survival horror game that was in development by Hydravision and it would have been published as a digital download by Playlogic for the Xbox 360, Playstation 3, Nintendo 3DS and PC as a digital download. The game was to launch in Fall 2012, and was a Sidescrolling Horror game similar to Bloodrayne Betrayal, but had returning and new characters from the Obscure Series (Liddyah Thompson, Carlos Petrovita, Molly Hampsterview, Jacob Small, Claire Richards, Jason Mcreary, Ashley Thompson and Josh Carter). 

Obscure D was to take place before Obscure 2 where Ashley’s sister was looking for her after she went missing. Here is the main chapters that we would have been able to play in the game:

ACT 1:
Liddyah Thompson, a Senior at the new Leafmore High School in Fallcreak, decided to get a search party together and search for her missing sister and her sisters boyfriend. Her sister is Ashley from the first game and Ashleys boyfriend is Josh from the first game. The game would take place 3 days before Obscure 2/The Aftermath. Right after they get into the woods they are attacked by a disformed man and fight him off. Liddyahs boyfriend Carlos is then killed by a monster, who rips him in two. After that, she vows revenge and looks for the source of the creatures. Next Jason is killed when the car he is trying to start to escape explodes. When it explodes a hole in the ground is revealed, and the survivors escape into an abandoned sewer. This sewer turns out to be the Sewer from the first game near the old school. While traveling the sewer, Molly, another friend, is attacked and her arm is cut off. Liddyah manages to save her, and wrap the wound.

ACT 2:
They continue and find access to the old school, where they are again attacked by more creatures. After fighting there way through the school, they find out that Molly is infected due to spores being implanted in her wound after her arm was ripped off. She then mutates and attackes Liddyah. Liddyah is then infected by the virus, and tells the final survivors she is going to die. The other survivors, Jacob and Claire, think they still can save her, and they all travel to the hospital in the woods. After a brief fight with a creature, Liddyah starts to lose control. She quickly snaps back back into it. She starts to climb higher in the hospital, and gets to room 304. She discovers Ashley and Josh are inside trapped in a cage being experimented on. After freeing them, and after a short tearful reunion between sisters, Liddyah transforms into a creature. The player now takes control of Ashley, and you must fight. Liddyah then kills both Claire and Jacob, but right after Liddyah is killed by a trip wire fence activated by Josh. Ashley then goes and breaks down due to the loss of her sister.

EPILOGUE:
After a twist of ironic fate, Ashley and Josh make it to the old high school from the First game. They are intending to burn down the school, since this is where everything started. Right after, they are attacked by a mutated man with an axe. Ashley is killed, and josh is heard screaming in the final moments. Right after, another deformed man picks up the camera. Shown a few minutes later, Creatures start to escape into the woods, and Obscure 2`s story now begins…

As we can read at Survival Horror List, it seems that development for Obscure D began as a budget title for the PSP and Nintendo DS as Obscure Dark Aura. The game was to star Shannon and take place right after Obscure 2. This version was scrapped and the concept evolved into Obscure D, but sadly the developer closed down before finishing the project.

The game was to take a more cartoon like look, and was aimed at being a T game rating. Obscure D would have had 4 player online coop on the Playstation 3, Xbox 360 and Windows versions, and an exclusive ACT for the 3ds version to make up for no coop.

Thanks to an Hydravision Employee for the contribution!

NOTE: Obscure D has been resurrected as Obscure 2013 and has been 50% or so redeveloped from scratch. More content will be posted once the final game comes out in Late 2013

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