<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Unseen 64: Beta, Unreleased &#38; Unseen Videogames! &#187; xbox</title>
	<atom:link href="http://www.unseen64.net/category/3/xbox/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
	<lastBuildDate>Wed, 17 Mar 2010 18:09:04 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>GoldenEye: Rogue Agent [XBOX PS2 GC - Beta]</title>
		<link>http://www.unseen64.net/2010/03/17/goldeneye-rogue-agent-xbox-ps2-gc-beta/</link>
		<comments>http://www.unseen64.net/2010/03/17/goldeneye-rogue-agent-xbox-ps2-gc-beta/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 18:09:04 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[MICROSOFT]]></category>
		<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[SONY]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Los Angeles]]></category>
		<category><![CDATA[EA Tiburon]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[fps]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11677</guid>
		<description><![CDATA[GoldenEye: Rogue Agent is FPS developed by EA Los Angeles, EA Tiburon and published in 2004 by Electronic Arts, for the Xbox, Playstation 2 and GameCube. A sequel  was originally planned but scrapped due to poor sales and reviews of the first one.  The game&#8217;s ending suggested a sequel as well. According to various [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/17/goldeneye-rogue-agent-xbox-ps2-gc-beta/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Hitman: Blood Money [PS2 XBOX X360 - Beta]</title>
		<link>http://www.unseen64.net/2010/03/16/hitman-blood-money-ps2-xbox-x360-beta/</link>
		<comments>http://www.unseen64.net/2010/03/16/hitman-blood-money-ps2-xbox-x360-beta/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 19:01:24 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[MICROSOFT]]></category>
		<category><![CDATA[OTHERS]]></category>
		<category><![CDATA[SONY]]></category>
		<category><![CDATA[pc / mac]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Eidos Interactive]]></category>
		<category><![CDATA[hitman]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[stealth game]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11681</guid>
		<description><![CDATA[Hitman: Blood Money is an action / stealth game developed by IO Interactive and published by Eidos Interactive in 2006 for the PlayStation 2, Xbox, Xbox 360 and PC. Vicente noticed various differences in the beta screenshot that you can see in the gallery below:

Less persons and guards in the level &#8220;You better watch out&#8221;
Agen [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/16/hitman-blood-money-ps2-xbox-x360-beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fallout Extreme [XBOX - Cancelled]</title>
		<link>http://www.unseen64.net/2010/03/16/fallout-extreme-xbox-cancelled/</link>
		<comments>http://www.unseen64.net/2010/03/16/fallout-extreme-xbox-cancelled/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 06:49:52 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[MICROSOFT]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[14 Degrees East]]></category>
		<category><![CDATA[action rpg]]></category>
		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Interplay]]></category>
		<category><![CDATA[third person shooter]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11222</guid>
		<description><![CDATA[Fallout Extreme is a cancelled squad-based RPG / tactical shooter that was in development by Interplay&#8217;s 14 Degrees East division for the original Xbox. The project was in development for several months in 2000, but it didn&#8217;t really have a concrete development team and never made it out of concept stage. After Extreme was cancelled, [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/16/fallout-extreme-xbox-cancelled/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Land of the Dead (Day of the Zombie) [PC XBOX - Beta]</title>
		<link>http://www.unseen64.net/2010/03/10/land-of-the-dead-day-of-the-zombie-pc-xbox-beta/</link>
		<comments>http://www.unseen64.net/2010/03/10/land-of-the-dead-day-of-the-zombie-pc-xbox-beta/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 06:37:33 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[MICROSOFT]]></category>
		<category><![CDATA[OTHERS]]></category>
		<category><![CDATA[leaked]]></category>
		<category><![CDATA[pc / mac]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Brainbox Games]]></category>
		<category><![CDATA[Digital Extremes]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Groove Games]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11447</guid>
		<description><![CDATA[Land of the Dead: Road to Fiddler&#8217;s Green is a FPS  based on the George Romero zombie horror movie Land of the Dead, that was developed by Brainbox Games (now Digital Extremes) and published in 2005 by Groove Games, for PC and the original XBOX. As we can read on Mobygames, the project was [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/10/land-of-the-dead-day-of-the-zombie-pc-xbox-beta/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rush Club [PS2/GC/XBOX - Cancelled]</title>
		<link>http://www.unseen64.net/2010/03/03/rush-club-ps2-gamecube-xbox-cancelled/</link>
		<comments>http://www.unseen64.net/2010/03/03/rush-club-ps2-gamecube-xbox-cancelled/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 06:24:19 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[MICROSOFT]]></category>
		<category><![CDATA[NINTENDO]]></category>
		<category><![CDATA[SONY]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[kuju]]></category>
		<category><![CDATA[Kuju Entertainment]]></category>
		<category><![CDATA[Kuju's Brighton]]></category>
		<category><![CDATA[racing game]]></category>
		<category><![CDATA[Wide Games]]></category>
		<category><![CDATA[Zoe Mode]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11226</guid>
		<description><![CDATA[Rush Club is a cancelled racing game that was in development in 2001 by Wide Games (Kuju&#8217;s Brighton) for the Playstation 2, with planned ports for the GameCube and Xbox. The player would had to race in various cities (such as New York, Shanghai, London, and Tokyo) against rival street gangs, to reach the final [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/03/rush-club-ps2-gamecube-xbox-cancelled/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mercenaries [PS2 XBOX - Beta / Unused]</title>
		<link>http://www.unseen64.net/2010/03/02/mercenaries-ps2-xbox-beta-unused/</link>
		<comments>http://www.unseen64.net/2010/03/02/mercenaries-ps2-xbox-beta-unused/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 06:13:24 +0000</pubDate>
		<dc:creator>monokoma</dc:creator>
				<category><![CDATA[MICROSOFT]]></category>
		<category><![CDATA[SONY]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[pandemic studios]]></category>
		<category><![CDATA[sandbox game]]></category>

		<guid isPermaLink="false">http://www.unseen64.net/?p=11493</guid>
		<description><![CDATA[Mercenaries: Playground of Destruction is an open world action game developed by Pandemic Studios and published in 2005 by LucasArts for PlayStation 2 and Xbox. DCodes7 was able to find 2 unused cut scenes, one placeholder intro and one unused trailer still hidden in the final game. Also, from looking at the data on the [...]<br /><br />
<strong>>> <a href="http://forum.unseen64.net/" target="_blank">Discuss this article in the U64 Forum!</strong></a>]]></description>
		<wfw:commentRss>http://www.unseen64.net/2010/03/02/mercenaries-ps2-xbox-beta-unused/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
