Archive for the ‘playstation 2’ Category

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A Vectorman game for the Sony PlayStation 2 was announced, but was soon cancelled, perhaps because the redesigned Vectorman looked too much like Halo’s Master Chief. According to initial reports, it was to have been vastly dissimilar to the 16-bit games. [info from Wikipedia] ProgrammingAce has posted some good quality screenshots from the Vectorman PS2 [...]

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In 2001, the British developer ‘Picturehouse Software’ (an internal studio of SCEE)  started work on an innovative puzzle game for PS2 called “Boom TV”. The game was built around the idea that most buildings and environment objects were destroyable. After the game was canned in 2002, the studio resumed work on “Lemmings Forever”, another unreleased [...]

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“This is an unfinished promotional poster I did for an at-the-time in production Playstation 2 game tentatively titled “Surf Assault”. The gameplay was like MarioKart, but with surfboards instead of go-karts. The game was, unfortunately cancelled. This is a character design I did for a surfing game for the Playstation 2 at Looking Glass Studios. [...]

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StarCraft: Ghost is a military science fiction stealth-action video game under suspended development by Blizzard Entertainment. Part of Blizzard’s StarCraft series, the game was announced in 2002 and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles. Several delays in development caused Blizzard to move back [...]

In 1993, John Wells, created a series of previews, music and a map for one level of a fourth game which he tried to convince System 3 to make. System 3 turned him down. Many years later, probably around 1999, the idea was rekindled. Originally set for an early 2004 release, the game was shown [...]

Orchid was an Action Adventure / Beat ‘em Up that was in development by Argonaut Games and would have been published by Namco for the original Xbox and  Playstation 2. The project started with a cell shaded  graphic design and the gameplay was pretty nice from what we can see in the videos below, but [...]

The Lost was an action adventure/survival horror game co-developed by Irrational Games (the makers of Bioshock) and FXLabs. Set to be released in 2002 for the Playstation 2 and Xbox game consoles, The Lost went through several phases of development hell until it was cancelled. Images: The Lost was heavily inspired by Dante Alighieri’s Divine [...]

Nightmare Creatures 3: Angel of Darkness was initially announced for a Spring 2003 release for Sony’s PlayStation 2, Nintendo GameCube and Microsoft’s Xbox, but the game soon fell into development hell. It began development at Kalisto in 2002 and Ubisoft obtained the publishing rights, but Kalisto soon went out of business and Ubisoft assumed development [...]

BattleBourne was working on  squad-based shooter entitled 6Gun, which looked rather like SOCOM. A submarine in Primorsk has been boarded and destroyed by a nuclear device, wiping out a whole SEAL team. The Gunslingers – the team the player controls – are sent in to sort things out. There were four campaigns and 12 levels, [...]

Acclaim announced plans to release a video game based on 100 Bullets. However, following the collapse of Acclaim’s publishing house, the game has essentially been cancelled. It was intended that the player would be either Cole Burns or Snow Falls (a completely original character) and play in a third person view. The plot was generally [...]

ASYLUM (also know as Darkblack) is cancelled FPS horror title, in which the player would had take on the role of a contestant in a TV game show that slowly degenerates into a macabre nightmare. Thanks to destructor1890 for and Matt Gander from www.gamesasylum.com Images: Video: Edit

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Extreme Force: Grant City Anti-Crime (A.K.A. Strike Force / First Strike: Grant City Anti-Crime) was a third person shooter set in the Dead To Rights city – a fact that will be of precisely no interest to most people. It was all about law enforcement, covert operations and all that lark, as the title suggests. [...]

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Lamborghini is a cancelled racing game that was being created by Majesco / Rage Software, before Rage closed their doors at the beginning of 2003. A playable demo of the game showed up on an Official Xbox Magazine UK cover disc. The assets of the game were sold off and eventually became the basis for [...]

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Novadrome is a vehicular combat game created by Stainless Games (the creators of Carmageddon) which was released on December 20, 2006 to the Xbox Live Arcade.  It was originally developed for PS2 and XBOX, but it looked more like a traditional racing game. These version were cancelled. In the 360 version, it pits players against [...]

“USS Antarctica”, later called “Lost Mantis”, was an action adventure game in development at Darkworks Studio for the XBOX and PS2 from 2001-2003. Even though Capcom first announced the title in 2001, it was later cancelled for unknown reasons.   Images: Videos: Edit

The video game Alias, based on the television series Alias, is a 3D third-person stealth/action title developed and released by Acclaim Entertainment for the personal computer, PlayStation 2 and Xbox. The plot was written by Breen Frazier and the game features the voices of the cast principals. The score was composed by Michael Giacchino, who [...]

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Splinter Cell [Beta]

15 Apr 2008

The original Splinter Cell was developed by Ubisoft Montreal and was released in 2002 for PS2, XBOX and GameCube. In these beta screens we can see a slightly different HUD and many changes in the layout of the level. There are smaller differences from lighting cues, to even full room reconstructions between versions. Even is [...]

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Full Throttle: Hell on Wheels is the cancelled FT “sequel” that was announced in mid 2002 by LucasArts, for Windows and, for the first time in the series, PlayStation 2 and Xbox. The game was to be an action-adventure, with more emphasis on action and fighting than adventure. Sean Clark was named the project lead [...]

The Four Horsemen of the Apocalypse was going to be a game centered on the actions of several playable characters that are left on earth after the Rapture. These characters were widely different and ranged from a fallen priest to a young stripper and would each have special weapons and abilities specific to themselves. In [...]

Enclave 2 is a cancelled action game that was in development by Starbreeze Studios. The sequel’s story takes place after the last great war between the outlanders and the enclavers, a period in which magic is no longer present in the land. However, The Light Book, which speaks of a land filled with magic, falls [...]

Crank the Weasel is a mature cancelled platform / adventure game that was in development by Midway Games in 2002, for the Playstation 2 and Xbox.  The goal of Crank was to create chaos in the game’s world, with lies, cheats and stealing loot from the other characters, to be able to get enough Big-Ticket-Items [...]

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Emergency Mayhem was first announced for the PlayStation 2 and Xbox at the 2004 Electronic Entertainment Expo, published and developed by Acclaim. However, the game was canceled when Acclaim filed for bankruptcy in September 2006. In May 2007, Warner Bros. purchased the rights to the game. Warner Bros. announced the game would be released for [...]

Zombies was a mix of FPS and survival/horror. Balance between action and adventure to offer a varied experience to the player. Interactive use of the surroundings in order to survive in the besieged town : the player could have find objects to block paths, use electricity or gaz to forge a path to freedom. Find [...]

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Metal Shell was developed by Australian team Tantalus, who were responsible for Manx TT on the Saturn amongst other things. Arena based tank combat is the order of the day, with environments entirely destructible. “Everything in our game can be shot, blasted, shifted or destroyed. You can reduce mountains to rubble, create new rivers by [...]

Set in Medieval Europe, Namco’s Plague of Darkness puts you into the presumably chain armoured boots of Douran, a Knight of the Order, to resolve the mystery of The Black Death. We’ll give him a clue: it was the rats. Or people pissing in the streets. We forget. The press release claimed that the game [...]

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SSX on Tour is a snowboarding video game and the fourth title in the SSX series. The game was developed under the working title SSX 4 and it was released in 2005 for XBOX, PS2 and GameCube. [Infos from Wikipedia] In these screens we can see an early tech demo / concept, in which the [...]

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Deadlight was a short lived game cocept dreamt up as an attempt to save Blue 52 in its final months.  It was based upon the Stolen engine but designed specifically to take advantage of the unique, at that time, dynamically lit rendering engine for PS2.  It was set on the SS Hyperion that the player mysteriously comes [...]

Dead Rush was a cancelled video game that was designed by Treyarch and would have been published by Activision. The game would have taken place in the town of Eastport where a massive earthquake has destroyed most of humanity. As Jake, a character suffering from memory loss, the players job was to try and find [...]

Stargate SG-1: The Alliance is a cancelled FPS based on the Stargate TV series. The project was never released, but a playable PC version was found by The Gaming Liberty  and they started to share as much as they can from this lost game. This version seems almost finished and as we can read from [...]

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In July 2000 Midway Games West started development on a 3D revival of the well-known arcade classic “Joust”. Joust 3D (flying simulation/shooter) was said to be released in 2002 for PS2, Xbox and GameCube. Quality issues were the reason for the game’s cancellation in May 2001. Some years later, the same team brought us the [...]

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Deadlands is a cancelled game that was in development at Headfirst Productions, the makers of the Call of Cthulhu game. Deadlands was based on a “pen and paper” PRG that has the same name, set in alternate history which combines the Western, Horror and Steampunk genres. The videogame was meant to be an action-adventure with [...]

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Bloody Waters was in development by Pineapple Interactive, so it is not the same game as Jaws Unleashed, that was developed by Appaloosa. Or is it? Images: Video: Edit

BattleBots is an American company that hosts robot competitions. BattleBots is also the name of the television show created from the competition footage, and a nickname for the combat robots which compete. In a BattleBots event, as in other combat robot competitions, competitors bring remote-controlled, armored and weaponed machines which they have designed and built, [...]

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Code: Veronica was one of the first third-party games announced for the Sega Dreamcast by the end of 1998. The game was originally scheduled for a late 1999 release following the Dreamcast launch, but was delayed and eventually released at the beginning of 2000. While Production Studio 4 was in charge of the game’s artistic [...]

K Project was a testbed for the game that would eventually become REZ. The developers United Game Artists came from the now defunct Team Andromeda, which produced the Panzer Dragoon games, and it was from this pedigree that K Project would draw its basic gameplay style of an on-rails shooter. Playing the game consists of [...]

Armada was a sci-fi shooter released for the Dreamcast, that allowed 1-4 players to fly about the universe, fighting the enemy, performing missions and improving their ship. The player would gather credits to buy power-ups for their ship, allowing them to voyage deeper into enemy territory, blow up ever more powerful Armada, and perform missions [...]

1/4 RPG (also know as One Fourth RPG) is a cancelled Action RPG that was in development by FromSoftware for the Playstation 2 (with a rumored Dreamcast version) in 2000. The game was shown at the Tokyo Game Show 2000, as you can see from the video below, but it soon vanished from their release [...]

Galleon is a video game developed by Toby Gard and Confounding Factor. Famously announced in Edge magazine in 1997 for the original Playstation, as the original designer of Lara Croft, Toby Gard left Core design shortly after the first Tomb Raider game was released. Galleon was to be his first independent title following the original [...]

Ghouls & Ghosts Online was planned to be a MMO of CAPCOM’s cult classic Ghouls ‘N Goblins with platforming challenges and hordes of monsters to battle as well as community features like guilds. This project was announced at GDC in 2003 but the ambitious multiplatform MMO never saw the light of day. Images: Videos: Edit

Beyond Good & Evil is an action-adventure for the GameCube, PlayStation 2 and Xbox, designed by Michel Ancel, developed by Ubisoft and released in late 2003.  In early development the game was referred to as “Project BG&E” and only later the complete title was revealed to the press. In these beta screens and video, we [...]

Picassio was a stealth / thief game that was in development at Promethean Designs, in which the player would have had to steal artworks  to “win” a bet with another thief. The project had a long development cycle: it started as a Dreamcast game, then it was postponed and passed through PS2 and GameCube. In [...]

Killer 7 is an adventure game developed by Grasshopper Manufacture and published by Capcom. It was released in 2005 but it was first announced in 2002 as one of the original “Capcom 5″ games. In 3 years of development the game changed a lot from its original concept trailer and when Killer 7 was finally [...]

Fear & Respect was a video game for the PlayStation 3, the PlayStation 2, the Xbox, and the Xbox 360 consoles that has been cancelled, although intended for a 2006 release. John Singleton was involved in the production of the game. He has directed movies (Boyz N the Hood, Baby Boy and 2 Fast 2 [...]

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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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