Author Archive

Sunman is an cancelled NES action game made by Sunsoft which was supposed to be released in 1992. The most interesting aspect about this game is that originally Sunman was going to be a Superman game, and playing it is not hard to spot the resemblances: both heroes have a similar costume and identical moves. [...]

Infamous 2 is an action sandbox game developed by Sucker Punch Productions and released for the Playstation 3 in 2011. In a article at Gameinformer website we can read that the new design of the main character, which was not very well received by fans, was scrapped in favour of the old look which Cole [...]

Citizen X is a cancelled side-scrolling action game, made by Digital Pictures, which was supposed to be released for the Sega Mega Cd in 1993. Like many other titles for the ill-fated add-on, it featured many clumsy FMV cutscenes. The gameplay was even less exciting, because of the very limited moveset available for the main [...]

Bug Blasters: The Exterminators is a cancelled on-rails shooter, made by Stargate, that was supposed to come out in 1995. Aside from being one of the most shameful rip-off of Ghostbusters ever created, there is nothing too interesting about this game:  it is just a long sequence of FMVs in which you have to aim [...]

Update: this game was cancelled in Japan, but released in USA as Harvest Moon: Frantic Farming! Bakumono Characters Yasai De Pon! is a cancelled puzzle game that was developed by Marvelous for the DS. It featured many characters and locations of Harvest Moon: Island of Happiness, known in Japan as Kimi to Sodatsu Shima. Nintendo [...]

Reel Fishing: Life & Nature is a cancelled fishing simulation that was developed by Marvelous for the DS. Controls aside, the game  was probably going to be identical to the released PSP version. Here is the official fact sheet of RF: Reel Fishing: Life and Nature is a return to nature fishing! Whether you’re a [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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