Author Archive

This video was shown at Space World of 2000, and exceeded every Zelda fan’s expectations. The same tech demo was shown in May, at E3 2001. Rumors say a playable demo was even introduced behind closed doors at the same event. By now you know that the graphics in this video were scrapped for a [...]

The formula setup by Super Mario Bros. 3 established the foundations for the SNES successor Super Mario World. Thanks to these uncovered beta photographs, the evolutionary connections from Super Mario Bros. 3 to Super Mario World are a bit more apparent. Interesting enough is that “World” once started out as simply Super Mario Bros. 4. [...]

A demo for a Donkey Kong game on the GameCube was shown at SpaceWorld 2001. The game was called Donkey Kong Racing and showed various characters, including Donkey Kong, Diddy Kong, and Taj the Genie racing on Ellie, Expresso, Rambi, Enguarde, and Zinger, and presumably, Necky, Army, and Chomps Jr. that had been introduced in [...]

Thunder Rally, aslo know as “Car Battle” or “Car Combat”, was going to be a.. car combat game, similar to Twisted Metal and Vigilante 8. This was one of the first Retro Studios projects, from when the GameCube was still know as “Dolphin”. Retro Studios was probably the first software house to start to work [...]

The original Kirby Tilt ‘n’ Tumble was an action / puzzle game published and developed by Nintendo for the Game Boy Color. It was first released in Japan on August 23, 2000 and in North America on April 11, 2001. The game uses a series of accelerometers to control Kirby: the goal of the game [...]

Early screenshots of this game showed that Poochy was going to play some sort of role in the game. Another screenshot showed that Nep-Enuts were going to be in this game also. Also the early version of Forever Forest showed that it would be much smaller, with all the forest’s trees having sinister faces. Paper [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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