Gunhead is an action game that was in development by Electronic Arts Vancouver, but very little is known about this project other than a few concept arts that were leaked and posted in gaming forums in december 2009. It seems that Gunhead was an internal pitch at EA that will never see a release, as [...]
Halo Reach is Bungies fifth and final game in the Halo series. It is a prequel to Halo: Combat Evolved, it takes place during the final days of the human colony Reach before the Covenant glass the planet. The game follows the story of Noble Team, a 6 Spartan squad who try desperately and fail [...]
Unseen64 has recently been given the opportunity to interview the legendary audio designer Grant Kirkhope, most notable for his work with Rare (GoldenEye 007, Banjo-Kazooie, Grabbed by the Ghoulies, Viva Piñata and more), he is currently Audio Director for Big Huge Games. As we can read on Wikipedia, before joining Rare in October 1995, he played for [...]
As we can read on MobyGames, Gregg Tavares has worked on many of our favourite games, as Wild 9 and Crash Team Racing for the PSX, Gex for 3DO, LocoRoco for the PSP, Zombie Revenge for the Arcade, Afro Samurai for the PlayStation 3 & Xbox 360, along with some more obscure (and unseen) ones, [...]
Unseen 64 was given the great opportunity to talk to Nick Bruty President and Co-Founder of Planetmoon Studios. This article will be focusing on his time spent with Shiny Entertainment working on Earthworm Jim 1 and 2. >> Read the full article! Edit
Alliance: The Silent War was a game in development by company Windward Mark Interactive. It’s important to note that Alliance has not been cancelled definitely: Windward Mark Interactive would love to continue work, if the game recieves proper interest and publishing / funding. The five founders Asi Lang, Chris Colosi, Brad Kittenbrink, Palmer Truelson, and [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.