Wolfang is an action game / side scrolling shoot ‘em up that was in development by Seibu Kaihatsu (?) for the original Playstation and it would have been published by Bird (?). There are not many info about this, maybe the game was released under a different name and a by different publisher? (even if it’s not listed in Sibu Kaihatsu’s games list) If you recognize this game or have some more info, please let us know!
Dinosaur Legend (Kyouryuu Densetsu) is a cancelled NES / Famicom game that was in development by HAL Laboratory, a famous developer that gave Nintendo popular series as Kirby and Super Smash Bros. They created many games for the Famicom/NES, but one of them was never release: Dinosaur Legend. It was going to be a curious RPG where you travel with a dinosaur to save the world. It had a game mechanic where the dinosaur steadily evolves (could it have been a Pokemon Ante litteram?).
It is currently unknown why the game was never published but you can see a lonely screenshot below.
Thanks to Susumu for the translation from japanese.
Flux was basically a very sophisticated 3D puzzle game involving a salesman in a suit as its main character, that was in development for the Playstation and PC. The player had to find his way through a maze of cubic rooms that could be flipped in 90 degree angles by pushing switches on the walls. The game was in development by Pulse Entertainment and was picked up by Microsoft but canned after awhile for unknown reasons..
Legion is a cancelled 3D action game that was in development for the Playstation 1 by SCEE around 1997. It is unknown why it was never released, if you have more info about the project, please contact us. Scan from PlayMag issue 17 and Console News issue 14.
Demon Dinosaurs, also known as Dino Racer, was a bizarre racing game similar to Outrun in development by Codemasters around 1994 for the Sega Genesis / Mega Drive. Bizarre I said because it was set in prehistorik age and the racers were cave men and dinosaurs. It is unknown why the game was never released.
Thanks to Youloute for the Mega Force article. Scan from Mega Console issue 6 and Mega Force issue 29.
Fly By Wire was the codename of the helicopter simulation game by Shiny Entertainment that would be released under the name RC Stunt Copter. In the images below you can see an early prototype of the project.
Force of One is an early (1999) prototype of Technomancer for the Playstation 2 and PC, an action game that would eventually be cancelled after many years of development. You can read more about the project here: Technomancer on Unseen64 Scan from PlayMag issue 49.
Presto is a cancelled adventure game created by Phil Simon, in development by Pulse Entertainment for Playstation 1 and PC. Presto was later cancelled because the company wanted to jump onto the next bandwagon: the internet.
Ghosts ‘n Goblins 64 is a cancelled action game that was in development by Capcom for the N64. In November ’96 Capcom invited the press to check out their upcoming lineup for the next year. Among the games shown there was a new Ghosts ‘n Goblins game for Nintendo 64. From what Neil West, Next-Generation Magazine’s editor-at-large present at the event , described we known that the prject was still in a early state of development but it was already clear that Mario 64 was a big source of inspiration as happened for many games in that period like Konami’s Goemon 64. After that event nothing more was shared with the public and the game was quietly cancelled by the publisher maybe because the N64 performance in the japanese market resulted relatively weak.
Maximum Gauge was an 2D/3D adventure game with a sci-fi theme in development by Big Grub for Playstation 1 and PC and to be published by MGM Interactive. Gregg Tavares , Big Grub developer at the time, described the game as “take Diablo but make it play like Zelda from the Super Nintendo”. Apparently there were direction problems and the game never seen the light of the day.