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U64 Staff

In: UNSEEN NEWS

1 Feb 2008

Unseen 64 is hiring! Are you a beta addicted? Do you like to write about videogames? Are you a master in finding infos, images or videos through google? Are you a real geek? Do you want to help Unseen64? Then you are welcome to join us! We don’t need perfect english skills, but lot of [...]

Contributors

In: UNSEEN NEWS

1 Feb 2008

Would you like to contribute to the Unseen 64 Archive, with infos, screens or videos? Send us an e-mail or join our forum! This beta archive can grows up thanks to your support!
We are collecting beta screens & videos from many years and even friends have given to us some of them, so [...]

Would you like to share your beta-culture with everyone? Would you like to write an article about your favourite unseen-game? Good, because U64 is hiring for new writers! Click here to read more
Clicca qui per la versione in Italiano ▼

Sotto all’elenco degli articoli in inglese, potete trovarne molti in versione italiana! Sei anche tu [...]

Originally, BioShock had a storyline which was significantly different from that of the released version: the main character was a “cult deprogrammer”-a person charged with rescuing someone from a cult, and mentally and psychologically readjusting that person to a normal life. For example, Ken Levine cites an example of what a cult deprogrammer does: “[There [...]

Halo 2 was officially announced in September 2002 with a cinematic trailer. The trailer was subsequently packaged with later Halo: Combat Evolved DVDs. A real-time gameplay video was shown at E3 2003, which was the first actual gameplay seen by the public; it showcased new features such as dual-wielding and improved graphics. Bungie informed the [...]

In the August issues of British publications Sega Power and Mean Machines Sega, three different prototype versions of Earthworm Jim 2 for the Mega Drive were previewed. Each of them have some minor yet interesting changes compared to the final product, including a lot of material cut from the game.

Although it seems to start out as something completely different, this is a promotional video for Earthworm Jim, mostly focusing on the Mega Drive version. As well as some insight into the design process of the game, it shows a lot of footage from an earlier version of the game. Unfortunately, the way the video [...]

From the early version of the game to the final release, there was not much difference. Some were minor differences such as a cut weapon like the AT4 or more noticeable ones being an original look for the Ultranationalist enemies. In the first trailer for the game, Imran Zakhaev was seen with both his arms [...]

In 2003 a new chapter of the Earthworm Jim series was in development at Interplay as a side-scrolling 3D platform that was probably meant to be released on the Playstation 2 and Xbox. Sadly the project was soon cancelled, just after the preproduction stage. The basic structure of the game would have been somewhat similar [...]

The U64 family is still growing somehow and more beta-lovers would like to help our little archive of games that we’ll never be able to play. Today we are happy to welcome Earthwormjim in the U64 Staff!

Killzone 2 is a FPS for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment. As we can see in a very early Killzone 2 multiplayer video from 2006 , the beta version had tons of changes from the final game. Some of the changes include very early maps with differed [...]

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Unseen 64 has been given the great opportunity to talk to Asi Lang(who can be reached at alliancethegame [at]gmail.com)president of Windward Mark Interactive, about just what exactly happened to Alliance: The Silent War, and where Windward Mark Interactive went, and get the story in his own words. You can read about the game Alliance: The [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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