The invisible Redead planned for Zelda URA

1 Star2 Stars3 Stars4 Stars5 Stars (6 votes, average: 4.33 out of 5)
Loading ... Loading ...
by In: UNSEEN NEWS

23 Oct 2011

Add a new beta or cancelled game to the U64 Archive Edit a page in the U64 Archive

ZethN64 has found a rather unused enemy function in Zelda: Ocarina of Time, that only works when the 64DD code is on (aka when the 64DD + Zelda URA expansion would be attatched to the 1.0 game). An invisible Redead enemy that isn’t used in neither OOT or MQ. Check the video below!

Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).

Edit

Did you like this Unseen Game? Here are some related posts:

  1. [Projects] Zelda: Ocarina of Time Beta Restoration
  2. [Project Update] Zelda 64 Beta Restoration: Beta Wallmaster Video!
  3. [Projects] The Zelda 64 Castle Town in the Beta Restoration!
  4. Fado, the lost Kokiri, is back in the Zelda 64 Beta Restoration!
  5. What if we had Zelda URA for the 64DD?

3 Responses to The invisible Redead planned for Zelda URA

Avatar

Vaughn

October 24th, 2011 at 7:45 pm

Awesome, so now they are even more scary now! :(

Avatar

Gabriel

December 24th, 2011 at 8:14 am

This dungeon still gaves me the creeps

Avatar

Chichi

February 17th, 2012 at 1:45 am

I love my bebechan<3 and i love URA zelda!

Comment Form

About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

Are you a developer?

Our mighty sponsor:

Unseen Archive:

Buy games to help U64!

Support U64: