Freelancer [Beta - PC]

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by In: OTHERS|pc / mac

2 Oct 2011

As we can read on Wikipedia, Freelancer is a space simulation that was developed by Digital Anvil and published by Microsoft Game Studios in 2003. The game was initially announced by Chris Roberts in 1999, but it was only released 4 years later, with many cuts and changes from the original concept. In 1997, Chris Roberts began work on a vision he had since he first conceived Wing Commander. He wanted to realize a virtual galaxy, whose systems execute their own programs regardless of the players’ presence; cities would be bustling with transports and each world’s weather changes on its own time.

Roberts promised features such as automated flight maneuvers, dynamic economies, and a multiplayer mode that could host thousands of players, but diminished versions of these features were implemented in the final release. The game’s initial technical demos impressed reviewers, but after the Microsoft buyout and Roberts’ departure from Digital Anvil, critics had doubts about the game. Microsoft instructed Digital Anvil to scale down the ambitions of the project and focus on finishing the game based on what was possible and the team’s strengths.

Freelancer 2 was in development by Digital Anvil in 2006 for XBOX 360, but the game was cancelled when Microsoft closed the studio.

Thanks to EmoLevelDesigner for the contribution!

Images:

Old beta videos show early versions of the game. There are many scenes that are not included in the final version:

The Planet Pygar Base was cut from the game. Below you can see an early intro which took place on that base. There’s a fan-mod which unlocks Planet Pygar Base.

The youtube channel sindred belongs to the person who was working on Freelancer cutscenes. There are two cutscenes that they made just for fun, in their spare time, “Freelancer Never Before-seen Cut-scene”:

and “Freelancer And Dragons” which is the most interesting, because it was made in the beta version of the game to test the cutscene creation tools. There you can see early versions of few Freelancer characters:

The intro movie that plays when you launch the game was cut. This is the full version of it:

This preview video shows build of Freelancer which was close to the final, but still looked different. Most noticeable difference is the HUD:

Edit


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7 Responses to Freelancer [Beta - PC]

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miretank

October 2nd, 2011 at 8:44 am

Isn’t FL considered Starlancer’s sequel?

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John Doom

October 2nd, 2011 at 11:43 am

Microsoft is the “Ultimate Videogames Killer” xd

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monokoma

October 3rd, 2011 at 1:23 pm

Indeed, it’s sad to think about Rare or Digital Anvil

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monokoma

October 3rd, 2011 at 1:25 pm

I dont know about Freelancer / Starlancer connections, but they should have been published in the same year if FL wouldnt have been postponed so many times :O

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RetroVortex

February 23rd, 2012 at 2:24 am

I’d like to point out that that D’n'D scene is a bonus in Summoner.

Seriously, the audio is EXACTLY the same.
(Its epic. I love it! :D)

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Anonymous

April 20th, 2012 at 6:48 pm

yet again ms mess thing up

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Andy

February 15th, 2013 at 6:17 pm

Freelancer is indeed a sequel to Starlancer. It becomes even more clear after you watch the intro which refers to the alliance and the coalition, the main factions in Starlancer.

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