• Unseen 64 is back online, let us know if you see any errors or bugs in the site!

Freelancer [Beta - PC]

Freelancer [Beta - PC]

As we can read on Wikipedia, Freelancer is a space simulation that was developed by Digital Anvil and published by Microsoft Game Studios in 2003. The game was initially announced by Chris Roberts in 1999, but it was only released 4 years later, with many cuts and changes from the original concept. In 1997, Chris Roberts began work on a vision he had since he first conceived Wing Commander. He wanted to realize a virtual galaxy, whose systems execute their own programs regardless of the players’ presence; cities would be bustling with transports and each world’s weather changes on its own time.

Roberts promised features such as automated flight maneuvers, dynamic economies, and a multiplayer mode that could host thousands of players, but diminished versions of these features were implemented in the final release. The game’s initial technical demos impressed reviewers, but after the Microsoft buyout and Roberts’ departure from Digital Anvil, critics had doubts about the game. Microsoft instructed Digital Anvil to scale down the ambitions of the project and focus on finishing the game based on what was possible and the team’s strengths.

Freelancer 2 was in development by Digital Anvil in 2006 for XBOX 360, but the game was cancelled when Microsoft closed the studio.

Thanks to EmoLevelDesigner for the contribution!

Images:

Old beta videos show early versions of the game. There are many scenes that are not included in the final version:

The Planet Pygar Base was cut from the game. Below you can see an early intro which took place on that base. There’s a fan-mod which unlocks Planet Pygar Base.

The youtube channel sindred belongs to the person who was working on Freelancer cutscenes. There are two cutscenes that they made just for fun, in their spare time, “Freelancer Never Before-seen Cut-scene”:

and “Freelancer And Dragons” which is the most interesting, because it was made in the beta version of the game to test the cutscene creation tools. There you can see early versions of few Freelancer characters:

The intro movie that plays when you launch the game was cut. This is the full version of it:

This preview video shows build of Freelancer which was close to the final, but still looked different. Most noticeable difference is the HUD:


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)


monokoma

Editor in Chief at Unseen 64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working as a SEO Copywriter and Content Editor for various italian websites, you can add me on Google Plus, Last FM or contact me by email.

Latest posts by monokoma (see all)





What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 4.25 out of 5)
Loading...Loading...

Last updated by at .

8 thoughts on “Freelancer [Beta - PC]

    1. monokoma Post author

      I dont know about Freelancer / Starlancer connections, but they should have been published in the same year if FL wouldnt have been postponed so many times :O

  1. RetroVortex

    I’d like to point out that that D’n’D scene is a bonus in Summoner.

    Seriously, the audio is EXACTLY the same.
    (Its epic. I love it! :D)

  2. Andy

    Freelancer is indeed a sequel to Starlancer. It becomes even more clear after you watch the intro which refers to the alliance and the coalition, the main factions in Starlancer.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title="" rel=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>