D-Jump is a cancelled platform / action game that was in development in 1997 / 1998 by Ubisoft Paris, planned to be released for the “next gen consoles” Dreamcast and Playstation 2, and also PC. It seems that the project was canned after 1 year and half of development, but there are just few info available. Derboo was able to find an article about D-Jump! in PowerPlay magazine issue 8/1998, in which we can see a couple of target renders. As we can read at IGN:
Starring a nimble “Rastafarian” lead character, D-Jump! blends action and platforming elements with a storyline based on time travel. Players must traverse several time periods to unlock the mystery of why their character is slowly turning into wood. Originally scheduled for release as a launch title for the PlayStation 2, D-Jump was later cancelled for unknown reasons.
For more information read this Gamespot article.
Thanks to derboo for the scans and to Nattie for her help in preserving more screens from their lost game!
One of the below scan is from Games Republic issue3.
Seems that while the main development version was for PC, initially the game could have been also planned for N64.
A preview with more real-time screenshots are in fact found in GamePlay 64 issue 9.
I’ve added to the gallery a couple real-time screenshots that show the game in a much late state of development with the bright and cartoony style (and some other renders/concept arts).
Additionally I’ve added a brief trailer below.
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.