NEC/Hudson unveiled a new hardware board, codenamed IronMan, in mid 1992 that would replace the aging PC-Engine. During the announcement they showed some tech demos and between them there was a polygonal-based flying shooter game that later was known as Super Star Soldier 3D. However NEC didn’t release the new system that year because the PC-Engine was still quite popular in Japan.
Only with the approaching of new rivals like 3DO, Saturn and Playstation NEC decided to release a successor to its popular platform using as the base the old board showed two years before ( it’s still unknown the difference between the original Iron Man and the final PC-FX ), but Super Star Soldier 3D was never finished. The project is of particular interest because PC-FX never had any polygonal-based game.
Scans from Consoles Plus issue 11 and 19, article by Celine
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
2 Responses to Super Star Soldier 3D [PC-FX - Cancelled]
Yakumo
November 1st, 2010 at 11:57 am
Very interesting. I never knew there were two different PC-FX boards in the works. I always thought Iron Man was the code name for the mess known as PC-FX.
ECM
November 1st, 2010 at 5:47 pm
I would have probably bought a PC-FX when they were new had this game actually seen the light of day. (Instead of in the late 90s, long after it had faded away into console ignominy.)