Based on the animated film with the same name, Titan AE for the playstation and PC was in development in 1999 by Blitz Games, but it was never released. Only a 1-level demo was somehow leaked online, but thanks to John Doom we can now play some more beta levels that were still hidden in there!
To activate these lost levels, you can download John Doom’s patch in here. Check the video description for more info.
Q:What is “A.E.FULLGAME_v1.ppf” ?
A:It’s a specific patch file for the psx demo disc “Titan A.E. Demo [U] [SLUS-90082]“
Q:So how can I patch the demo?
A:You need the program “PPF-O-MATIC” and a BIN image of “Titan A.E. Demo [U] [SLUS-90082]“. You guessed it! (I hope…): select the demo image in “ISO File” and “A.E.FULLGAME_v1.ppf” in “Patch”. Ok, now press on Apply and… GG! the demo is patched and now you can play 5 levels!
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
14 Responses to The cancelled Titan A.E. game is almost restored
ForWhomTheBellTolls
October 21st, 2010 at 3:46 am
This has nothing to do with the actual restoration of the game, but Titan AE wasn’t a Disney movie. I think it was Fox Animation Studios that did this one. I am pretty sure there are actually discs that were released (possibly from E3 or PSX Magazine) of the demo, because I remember reading from Gamepro an article about a bunch of rare collector demos like NBA 2ball. I thought I saw Titan AE on the list as well. I can look for the issue later.
DaRk_ViVi
October 21st, 2010 at 4:56 pm
I was about to submit the same comment: it is not a Disney movie. :)
However great news, I love these restorations. ^^
John Doom
October 21st, 2010 at 8:00 pm
ForWhomTheBellTolls ur right: the demo was firstly released on disc and then lacked online xd. however maybe some developer holds a completer beta of the game (who knows?). Someone adviced me to find the developers and i know that Unseen64 shall help us to find them, no doubts.
monokoma
October 22nd, 2010 at 2:02 pm
Ops, i dont know why i wrote the Disney part.. i will remove it ;)
John Doom
October 22nd, 2010 at 4:42 pm
:) Don’t worry monokoma.
ForWhomTheBellTolls why did you say that my patch “has nothing to do with the actual restoration of the game” ? o.o
Gus Lanzetta
October 22nd, 2010 at 5:44 pm
Yep, the game is based on a FOX cartoon movie and the demo was released on disc.
I have one of the demo discs still sealed here.
Triifid
November 21st, 2010 at 11:43 pm
Don’t know if this is useful, but Fiber over at the ASSEMblergames forums (http://assemblergames.com/forums/showthread.php?t=14588&page=2) found a Gameshark code that opens up what seems to be the original game menu.
However, the code quoted on the forum freezes up the game and the following code is the correct one: 800291E0 9FC9.
At least three of the levels load (Titan 1 and 3, and Bangkok 2) and are playable, but you can only explore these areas. There is also a debug sky with the Fox Interactive and Blitz logos visible.
monokoma
November 22nd, 2010 at 2:32 pm
Thanks for the info Triifid! :)
Edward Kirk
November 24th, 2010 at 4:15 pm
Could this Unseen64 page be merged with the original Titan A.E. page?
I have put together a guide to the original demo, the patched game and the debug menu:
http://zenade.angelfire.com/TAE/demo.html
monokoma
November 25th, 2010 at 2:42 pm
Wow, great work Edward! I cant really merge the 2 posts, but we could update the old Titan A.E. page with the info about the patch and link it to this post :)
John Doom
April 17th, 2011 at 6:47 pm
yesterday i found out that the link to my patch isn’t working. so i updated the link from altervista to megaupload on my blog (not on youtube because i can’t get a google account for now. sry).
the download link now is: http://www.megaupload.com/?d=H7K1IZTR
hope this didn’t make problem to you, altrough i know that monokoma already made a new download link (grazie, mono: mi hai salvato la pelle xd)
monokoma
April 19th, 2011 at 2:45 pm
No problem! :)
Edward Kirk
January 23rd, 2012 at 11:38 pm
A new code has been developed by Hacc at the ASSEMblergames site, rendering 3 flying levels playable and allowing all but two or three levels to be played:
http://assemblergames.com/forums/showthread.php?t=14588&page=2
monokoma
January 24th, 2012 at 2:19 pm
That’s really nice :)