Capcom vs SNK: Millennium Fight 2000 is a fighting game developed by Capcom and released for Sega’s NAOMI arcade hardware in 2000 and ported to the Dreamcast during the same year. When it was first announced, the characters of the Street Fighter series had the same graphic style as “Street Fighter Zero”, different from the style used in the final game. The scenarios were also quite different (with references to the latest Capcom games, as Power Stone). In the gallery below you can see various screenshots from the beta version: if you can notice more differences, please let us know!
Thanks to Mestre Ryu for the contribution!
Images:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
2 Responses to Capcom vs SNK [Arcade Dreamcast - Beta]
baba yaba
April 19th, 2011 at 12:57 am
the capcom characters are using their sprites from the alpha games. stages are from sf3:third strike (which is funny cause the only sf3 char to appear in cvs2 was yun, who sucked ass). those images look like mock-ups than beta images.
Aaron
November 4th, 2011 at 8:37 am
So very, very, VERY glad they opted to use redrawn sprites for the bulk of the Capcom folks in CvS1… even if a handful still could have used it.
Seeing Alpha versions on remixed SNK designs is a total clash against the character and just don’t mix. They either gotta look the same, or it’s just a piece of nostalgia seeing them like that.
Hopefully come CvS3, they ALL look different. Talented MUGEN folk put them to shame, lol.