Wipeout is the first in a series of futuristic racing games developed and published by Psygnosis in 1995 for Sony PlayStation and PC, in 1996 for the Sega Saturn. Wipeout was designed in part by The Designers Republic, while the game’s vehicle designs were based on Matrix Marauders, a 3D grid-based strategy game whose concept was developed by Psygnosis employee Jim Bowers. Nick Burcombe, the game’s future designer, was inspired to create a racing game using the same types of vehicles from his experience with Powerdrome, F-Zero and Super Mario Kart. [Info from Wikipedia]
In the gallery below you can see a couple fo screens from a beta version and what is seems a FMV / target render.
Beta:

Final:

Thanks to Rod_Wod and Celine for the scans!
Images:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
3 Responses to Wipeout [PSX PC SAT - Beta]
Andrew Barker
September 20th, 2010 at 1:31 pm
That image is NOT of a saturn it is a mock up shot from the ps1 games pre production.
monokoma
September 21st, 2010 at 1:09 pm
Thanks Andrew! The page is under “Saturn” too, just because the game was later released for the Sega console too ;P
bleep
October 1st, 2010 at 12:11 am
its a mock up of the beta