Sky Gods is a cancelled shooter based on HALO (High Altitude, Low Opening) Special Forces operations. The project was in development at BlackFoot Studios in 2008 for the Playstation 3, Xbox 360 and PC. As we can read in the official press release, in a typical HALO exercise, the parachutist will jump from the aircraft, free-fall for a period of time at terminal velocity, and open his parachute at a low altitude. The combination of high speed downwards and minimal metal and forward air-speed serves to defeat radar, enabling a stealthy insertion.
In Sky Gods players would have been in full control of their character during HALO freefall as well as while under canopy and were required to properly steer to a landing zone and land without injury or fatality. Once on the ground, players would have been tasked with various missions based on real life SOF experiences, observing and engaging targets through various terrain environments.
The game was planned to have 8 Coop missions playable with 1-8 people, customizable weapons and kit, a training scenarios playable solo or Coop and mod capabilities out of the box.
Sky God was officially cancelled when BlackFoot Studios went through some internal restructuring. As we can read in their official website:
BFS has been operating as a virtual company for some time now and we have had some good people move on to other ventures as well as those still with the projects finding themselves in need of other income sources and/or other outside influences effecting their involvement.
Thanks to Celine for the contribution!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.