A remake of GoldenEye 007 (also know as “Project Bean”) for Xbox Live Arcade was in development by Rare in 2007 / 2008, but the project could not be released on the Xbox 360 since Microsoft, Activision and Nintendo couldn’t agree on the financial side of things. Goldeneye 007 was one of the best multiplayer FPS for its time, originally published in 1997 for the Nintendo 64 and still loved by many fans. A Goldeneye remake would have been a hit among Xbox 360 owners, but sadly due to license issues, it was not possible to complete the project.
While the original game was published on a Nintendo console, Goldeneye’s developer Rare is now owned by Microsoft and the video game rights to the James Bond franchise are held by Activision, so the release of such remake would be a difficult task. [Info from Wikipedia]
Much like the original Goldeneye for the N64, the developers who were involved in the making of this XBLA remake had their faces scanned and implemented into the game (as enemies / civilians / scientists / naval officers).
In the game we would have been able to change the HD converted graphics to N64 graphics, an online multiplayer mode was planned, along with the traditional split screen mode. Goldeneye XBLA would had over 200 point’s worth of achievements and a time trial leader boards.
Some more info can be found at Mundo Rare:
[...] the game was developed in just one year by just 8 people; Dam, Depot and Frigate levels are selectable as multiplayer arenas (even the fabled Citadel was considered just “for the fan reaction”) and the N64 version isn’t technically a port, but a rather smart graphic filter use that makes the new game look the old-fashioned way.
It’s possible that the engine used for this Goldeneye remake was later reused for the Perfect Dark XBLA Remake. Some images in the gallery below are from XBOX Magazine.
Thanks to DCodes7 for the contribution!
Images:
Videos:
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18 Responses to GoldenEye 007 Remake [X360 - Cancelled]
Chris Jeremic
February 7th, 2010 at 1:40 pm
Breaks out in tears*
It was going… going to be p-p-p-erfect….. WHY!?
WHHHYYYY!!!!????
well at least Perfect Dark is being remade, hopefully Nintendo is a good sport and lets it be released :P
Anonymous
February 7th, 2010 at 2:44 pm
its PC emulator Hi res texture mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
Anonymous
February 7th, 2010 at 8:09 pm
“Do you expect me to remove this Nintendo logo screen?
No Mr. Bond, I expect you to die.”
:D
Chris Jeremic
February 7th, 2010 at 10:18 pm
at post 2…..
dude… this was officially announced, it is not fake…..
Why do you think rare is now porting Perfect Dark, because they couldn’t
do Goldeneye due to activision owning the 007 licence.
matt
February 7th, 2010 at 11:01 pm
I doubt Activision were the problem MS could get around Acti. I’m putting the blame on Nintendo.
A sad day for gaming.
Chris Jeremic
February 8th, 2010 at 2:26 am
@Matt
I am putting the blame on Activision because Nintendo is allowing them to port Perfect Dark and that was a N64 game :P
but yes… sad…
Gus Lanzetta
February 8th, 2010 at 5:34 am
@Chris
Yeah, but Perfect Dark is wholy owned by Rare/Microsoft, don’t you remember that Perfect Dark Zero exists? The problem is probably Nintendo, as Activision would probably be happy to take a small cut and use the game as hype generator for its next 007 game.
matt
February 8th, 2010 at 10:46 am
Exactly I would guess when MS brought Rare they brought everything to do with Perfect Dark including the rights to the N64 version. I’m guessing they didn’t see the point in getting the rights to 007 Goldeneye at the time.
I think as 007 Goldeneye would sell quite nicely as you said Activision would be happy for a cut of profits for it.
miretank
February 8th, 2010 at 2:41 pm
“Goldeneye 007 was one of the best multiplayer FPS for its time,”
was not, it is still one of the best of all time
Chris Jeremic
February 9th, 2010 at 7:34 am
@Miretank
No, Perfect Dark is the best,
Goldeneye is still the second best though…..
Hydrozor
February 10th, 2010 at 2:45 am
Though I own the original n64 version(go, me!), I may have bought this. It’s really too bad that they couldn’t release it.
I also blame Nintendo. They often times have their sticks so far up their butts that they can barely sit.(take a look at the Earthbound/Mother 2 scenario as neither hit either Virtual Console)
matt
February 10th, 2010 at 10:49 am
I have to say I played the Goldeneye multiplayer far more then the perfect dark mutliplayer even after I played PD I went back to Goldeneye eventually.
monokoma
February 10th, 2010 at 2:06 pm
For us Perfect Dark was the best multiplayer game, the player statistics were awesome, fun weapons and the best arenas.. and the bots! So much fun.. only Time Splitters 2 was able to move away the N64 from our multiplayer time :P
Coalar
February 11th, 2010 at 2:43 am
@ Hydrozor – The problems with the Mother games hitting the virtual console isn’t Nintendo. “Certain songs in the game resemble certain real songs far too much, which is something that wouldn’t fly with lawyers.” – NintendoLife.com
I think the fact that the copyrights for the game were so far distributed between companies made it hard for anyone to strike a clear bargain. While communication is key, it may not have played well between two giants and…well, an Activision.
With Perfect Dark hitting the 360, I’m not sure Nintendo may have been the only wrench in the wheel. Microsoft hasn’t been known to be the most generous of companies either…
I blame the economy.
Anonymous
February 20th, 2010 at 9:47 pm
Anyone know if this was built from the ground up? (It almost looks like they took the 64 rom and improved textures/models/etc. It’s hard to tell.)
Coalar
February 23rd, 2010 at 2:46 pm
It wasn’t from the ground up…not entirely. They basically updated the models and textures, place them over the old ones and I believe, at least by looking at the Perfect Dark release, maybe some voice updating…not sure. :3
They just made it look prettier. No real core changes. I’m sure someone will make a hi-def graphic download that matches this for ROMs. xD
Anonymous
March 2nd, 2010 at 8:24 am
Well I am happy to hear the the Perfect Dark port is going to include all the weapons and levels from this game :D
monokoma
March 2nd, 2010 at 1:59 pm
As far as i know, the Perfect Dark Remake will have only the same GoldenEye weapons and levels (2 or 3 multiplayer maps) that were in PD 64 too