New Super Mario Bros. Wii is a side-scrolling platform developed by Nintendo EAD and released in November 2009. The game was announced at E3 2009, and from the early videos and screens, Kirby64 was able to notice various beta differences:
In the screen with Mario in the pinguin-suit we can see an area that was originally going to be world 3-1, but it was later removed. The ice structure has a different design in the final version, with a more blue color and snow on top of the ice.
Some more info on the beta differences can be found at Mario Wiki:
In the E3 2009 demo, after players go through the boss door, they all fall from the top of the screen and into the boss room, as the initial Larry and Morton videos showed. This was just like in the original New Super Mario Bros., where the player also enters the Bowser Jr. battles the same way. In the final version, the players are already on the ground when the boss room loads up.
Kab-ombs, Mr. Blizzards, Stretches and Bowser Statues were meant to appear but they were cut out as soon as the game was released.
Also, LucaPM noticed a unused file in the NSMB Wii code, called “test_lift.arc”. As we can read at Rusted Logic, it is a graphic file, a stretched grey block.
Thanks to Kirby64 and LucaPM for the contributions!
Images:
Videos:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
12 Responses to New Super Mario Bros. [Wii - Beta]
Shoyz
January 16th, 2010 at 7:26 am
With the release of NSMB Wii Level Editors available, it makes me wonder if any test objects could be found with them.
DRMARIOX
January 16th, 2010 at 9:23 pm
Wowie!
It’s been out for 2 months and we already can edit levels?
I gotta get into some of this!
monokoma
January 17th, 2010 at 7:13 pm
Interesting, i did not know about the NSMB Wii Level Editor, i really hope that more stuff can be found :)
sgraff
January 18th, 2010 at 6:06 am
That’s funny because the editor was out within days of the game being released. It was strangely easy to modify or something.
Giovanni
January 19th, 2010 at 2:41 am
The note was a part of the HUD not of the hill, since in the video it moved
monokoma
January 19th, 2010 at 1:52 pm
Thanks Giovanni! I’m going to fix it :)
Hiccup
March 27th, 2010 at 7:49 pm
http://rvlution.net/nsmbw/index.php?showitem=91
World 5 Beta Tileset Remaked
SkyePrower25
July 4th, 2010 at 5:53 pm
“test_lift.arc” could be something more of a test/demo/beta version of a lift than we normally see in thie final game. I rest my case.
Goomther
July 5th, 2010 at 3:43 am
http://wiki.rustedlogic.net/New_Super_Mario_Bros._Wii
This contains what the “test_lift.arc” has, along with some other beta stuff found in the game using the Reggie level editor.
monokoma
July 5th, 2010 at 1:17 pm
Nice find! :D Thanks Goomther :)
SteamingBullet
November 16th, 2010 at 1:41 am
I noticed that mushrooms apeared in bubbles. i dont think that happens in the final game.
Anonymous
August 9th, 2011 at 7:23 pm
There was suppose to be a Chicken Suit