The Legend of Zelda: Spirit Tracks is the second Zelda game for the DS, developed by Nintendo EAD and published in december 2009. The game was originally announced at the GDC in March 2009, so in the first screens and video released there are not too many differences, but Kirby64 was able to notice some interesting beta-changes:
These trees were moved and used in the snow realm

The floor blocks (swirl circle and the square) are changed in the final game



The purple thing (I think it’s a whistle?) was to call over the phantom,but in the final game it was changed to “Call” and the circle was blue not yellow. the phantom icon was changed to a pinkish color and it had pink eyes.The circle swirl on the phantom when it moves the color was green in the beta game but pink in the final game.

This picture here is going through the forest

the pole color was changed to a green color

this bullseye was changed to a x in the final game

this whip was remove and replace with a snake whip. I was reading a forum that the snake whip came from earthbound (note by Bill: the rope snake is from Mother 3)

this tunnel was remove from the forest realm and move to the snow realm

This was the cave going to the snow sanctuary and in the cave you found the monster that the anouki villagers were talking about,in the beta game I think this cave was going to the forest sanctuary and you had to defeat the moster.


Some more differences were noticed by Bill: in the first video you can see the train tracks on the DS differ from the tracks in the final game, and some land was changed into sea at the bottom left corner of the forest realm. Also, some town locations were switched around judging from the map. There are more few small changes in the trailers as the wooden shields used by those Zora Warriors were made into steel and some guards that are missing in the cut scene where Zelda gives Link his certificate.
Thanks to Kirby 64 and Bill for the contributions!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
3 Responses to The Legend of Zelda: Spirit Tracks [DS - Beta]
Bill
January 13th, 2010 at 2:18 am
Just wanted to add, the whip was changed to the rope snake from Mother 3, not Earthbound (also known as Mother 2) Also in the first video you can see the train tracks on the DS differ from the tracks in the final game, and some land was changed into sea at the bottom left corner of the forest realm. Also, some town locations were switched around judging from the map. I also notice a few small changes in the trailers but they’re really small changes like the wooden shields used by those Zora Warriors were made into steel and I recall there being some guards present in the cut scene where Zelda gives Link his certificate.
monokoma
January 13th, 2010 at 1:55 pm
Thanks a lot Bill, i’m going to update the post with your info! :)
ZS
January 14th, 2010 at 11:59 pm
This is a nice find, i love the little differences in Zelda games