TimeO is an action game developed by ZootFly, announced in 2007 but then dropped off the radar. First announced soon after ZootFly’s Ghostbusters prototype it has seen little in the way of press coverage since the first flurries of activity related to its announcement. The official web site has not been undated since February 2007 and a few video game news originations released articles in May 2008 disclosing that Brash Entertainment was the publisher of the title but Brash Entertainment has since shut down operations. An official announcement of the titles current status has not yet been released by ZootFly so it is assumed to be currently without a publisher and stuck in development hell. [Infos from Wikipedia]
As we can read from the official site:
Zed Condor, an urban explorer and Violet Munro, an investigative reporter get trapped deep in the shadow world of a parallel New York. The city itself is a giant war machine threatening to wipe out our world. They have three days to stop it.
TimeO is a daring and upbeat action adventure about two diehard New York City urban explorers. They discover an entrance to a parallel world in which an army of enslaved people is building replicas of cities in order to launch a Trojan horse invasion on Earth and other worlds.
There’s the exploration spirit of unknown worlds, the audacity of the greatest movie adventures, and the roughness of gritty urban TV series.
Images:
Videos:
>> Discuss this article in the U64 Forum!
Did you like this Unseen Game? Here are some related posts:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
2 Responses to TimeO [X360/PS3 - Cancelled]
Yakumo
January 7th, 2010 at 1:28 pm
I wish ZootFly did get he Ghostbusters license as their game looks as if it could have been so much better than the one we got :(
JargonJohn
January 7th, 2010 at 4:02 pm
Shame, it looked like a really interesting concept too.