Wizard [Wii - Cancelled]

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by In: NINTENDO|wii

19 Dec 2009

Wizard was a RPG in development for the Wii, which was started at SuperVillain Studios (Crash of the Titans, Order Up!) in 2007. The story revolved around heroes who were trying to pursue a mysterious little girl trapped in the mist ravines. Sadly Wizard was cancelled due to a lack of funding in early 2009, but some screens and videos are archived in the gallery below, to preserve its existence.

Thanks to Hey Hey for the contribution!

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4 Responses to Wizard [Wii - Cancelled]

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Vince

December 21st, 2009 at 6:34 am

This SUCKS! This game looked hella promising – a charming, clean art style that plays to the Wii’s strength. A fantasy/adventure game (there’s a noticeable lack of them on the platform).

It clearly was designed with some thought as well – a cinematic camera, again, suits the hardware very well since it lacks an analog stick and cinematic camera-games are easier to play. Hence a broader audience would’ve been able to play this. It would’ve been nice if the combat ended up using the Wii remote to cast a lot of spells, and with a name like Wizard, i wouldn’t have been surprised if it did. With the camera working on it’s own, you could just worry about waving the Wii remote care-free. It could’ve been really fun!

It was looking really, really good. Dangit – frickin’ 800 FPS’s a year get greenlit for release, but something charming like this has an uphill fight. Man, I hate this industry sometimes…

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coalar

December 21st, 2009 at 10:32 am

Aw, man…this game looked like it could have been a ton of fun…

…The Wii will never have good games on it if they keep getting canceled!!! T_T

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n0body

May 1st, 2011 at 1:28 am

I would have definitely bought this!
what a shame it’ll never be released…

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themadhaxor

April 9th, 2013 at 1:50 pm

Looks like a mix between Torchlight and Sorcery…not too shabby!
Shame it never saw release like so many others!

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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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