The Legend of Zelda: Oracle of Seasons was published by Nintendo and developed by Capcom’s Flagship Studio for the Gameboy Color. In the early screenshots released for the game we can notice many differences. In the gallery below you can see some of these beta screens:
As the game have a complex password system that change some of the content, some of these differences could still be in the final version. If you have more info, please let us know!
Oracle of Ages and Oracle of Seasons were originally going to be themed parts of the Triforce Trilogy along with Mystical Seed of Courage. Each of the three games originally had a piece of the Triforce and one of its qualities (Wisdom, Power or Courage) assigned to them. This idea was scrapped relatively late in the development process, and the games were re-branded to remove all mention of this Triforce theme.[Info from Zelda Wikia]
Thanks to the X-Cult Community for the contribution!
Images:
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
2 Responses to Zelda: Oracle of Seasons [GBC - Beta]
Dokapox
December 12th, 2009 at 3:09 pm
Just a little more piece of info for you
before the game was split into 3, it was going to be a zelda 1 remake done by flagship, that’s why the wise old man from the first game is in it
and one of the screenshots looks like the first dungeon from zelda 1
monokoma
December 12th, 2009 at 7:04 pm
Thanks Dokapox! :) I read that somewhere before, i hope to be able to write a deeper article about the Zelda GBC trilogy sometime in the future.. it was an interesting project, it’s sad that we just got 2 games (but well, they are probably among the best Zelda chapters, imho at least)